Anysourcecode RSS Feeds - Game Assets https://anysourcecode.com/rss/category/game-assets Anysourcecode RSS Feeds - Game Assets en © 2026 Anysourcecode (IT Systems Consulting LLC, BN: 001619004-3327873) - All Rights Reserved. Fold & Fly: Paper Plane Controller & Creator https://anysourcecode.com/fold-fly-paper-plane-controller-creator-6159 https://anysourcecode.com/fold-fly-paper-plane-controller-creator-6159

✔ Price: $12.49

Overview:

Fold, customize, throw, and fly paper planes through playful miniature worlds. Choose a long-gliding design or a quick-turning dart, then use the plane’s shape and flight style to control how it lifts, turns, stalls, and catches the air.

Take to the skies in Arcade mode with motor-assisted cruising, or launch by hand in Glide mode and use dives and updrafts to build and maintain speed. Race through rings, hit targets, perform tricks, and crash into objects as you explore six toy-scale settings.

Create a plane from a range of shapes, paper patterns, stickers, and doodles, then preview its flight before taking it for a test throw. Play with keyboard, gamepad, or touch controls, and choose Free Flight, Ring Race, or Target Toss.

Features:

  • Physics-based paper plane flight with lift, stalls, drag, stability, coordinated turns, and ground effect.
  • Two flight styles: Arcade with a motor, boost, and level assist; or Glide with a hand launch, aim, wind-up, and predicted arc.
  • Perform loops, barrel rolls, and dashes; crashes can crumple or tumble the plane, trigger slow motion, or make it stick nose-first like a dart.
  • Checkpoints and respawn support continued play after crashes.
  • Creator includes five starting shapes, 14 shape sliders, 10 paper styles, eight sticker shapes, doodles, and custom textures.
  • Preview flight characteristics, add nose paper clips, and try a test throw with distance marks before saving a ready-to-fly prefab.
  • Five plane-profile presets and six feel sliders let players adjust how a plane handles.
  • Explore six demo scenes: Classroom, Office, Bedroom, Kitchen, Backyard, and Park; the Park includes 20 rings.
  • World objects include wind zones, updrafts, rings, boost rings, bullseye and zone targets, bins, knock-over props, and checkpoints.
  • Play Free Flight, Ring Race with best times and ring waypoints, or Target Toss with five throws and a best score.
  • HUD displays speed, height, throw meter, stall warning, callouts, objective, timer, score, and waypoint.
  • Controls include keyboard, gamepad, and on-screen touch options such as swipe-to-throw, drag-to-look, and optional tilt steering.
  • Animated and visual effects include bending, fluttering wings, rippling paper, impact crumples, wing-tip trails, and speed lines.
  • Procedural audio provides 13 sounds; Sound Sets can use replacement clips, and generated sounds can be exported as WAV files.
  • Chase camera features include speed-based FOV, loop viewing, crash holds, slow motion, orbit, and presets.
  • Setup Window brings together plane selection, presets, controls, camera, visual settings, world pieces, modes, and demo scenes; Check & Fix helps identify and resolve setup problems.
  • Includes 10 Classic plane models, four ready-made Creator designs, a demo scene launcher, an automatic URP material fixer, and a Setup Required installer for packages.
  • Simulation component provides read-only state and events for crashes, landings, tricks, throws, rings, targets, and props; control planes through SetInput, Throw, and AddWind.
  • Supports scripted input, an automation API for the Creator and Setup Window, custom game modes through a base class, and namespaced code with assembly definitions.
  • Includes a Quick Start, a 20-page documentation PDF, and an upgrade guide.

Platform:

Unity 6000.3.17

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Tue, 13 May 2025 18:55:42 +0200 Unity Games & Assets
Unicycle Controller https://anysourcecode.com/unicycle-controller-6158 https://anysourcecode.com/unicycle-controller-6158

✔ Price: $14.99

Overview:

Ride a wobble-prone unicycle with a cartoon rider whose balance, momentum, and crashes are driven by physics. Lean forward to accelerate and back to brake, then hop, spin, ride backwards, or try to hold a still stand without taking a tumble.

Take on floating-island races with ramps and obstacles, or perform for a crowd on the Circus High Wire. Play solo for times and scores, or bring friends along for local multiplayer races and wire duels.

Features:

  • Physics-driven unicycle with forward/backward and sideways balance
  • Assisted and Pro control schemes, plus adjustable still-stand assistance
  • Tap and charged hops, air spins, air control, and landing knocks
  • Trick scoring for spins, hops, drops, still stands, backwards riding, and saves, with combo multipliers
  • Step-off, run-out, and ragdoll crash reactions; retrieve and remount the unicycle or respawn
  • Procedural cartoon rider with pedalling, balance movements, windmilling, and squash-and-stretch effects
  • Support for Humanoid characters with automatic scaling, facing, and ragdoll setup
  • Two game modes: Sky Islands Race and Circus High Wire
  • Local multiplayer for up to four players, with keyboard and gamepad controls
  • CPU riders with Easy, Normal, and Hard settings, plus a player Mode Menu
  • Sky Islands course pieces including star coins, spike rollers, wind gusts, and finish lines
  • Four demo scenes and a ready-made unicycle prefab
  • Setup Window with presets, difficulty and plain-language controls, paint options, character setup, and one-click scene validation
  • C# API with gameplay events, scripted input, runtime presets and skins, checkpoints, and a game-mode base class
  • Chase camera with mouse and stick orbit, plus a party camera for multiple riders
  • Comedy sound slots and particle effects
  • Built-in Render Pipeline and URP support, with one-click material conversion
  • Requires the Input System and Animation Rigging packages; the included setup window installs them automatically

Platform:

Unity 6000.3.17

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Sat, 05 Apr 2025 01:56:52 +0200 Unity Games & Assets
Platformer 7 Constructor - Low Poly 3D Models Pack https://anysourcecode.com/platformer-7-constructor-low-poly-3d-models-pack-5880 https://anysourcecode.com/platformer-7-constructor-low-poly-3d-models-pack-5880

✔ Price: $81

Overview:

Platformer Constructor is a modular low-poly 3D environment and level-building asset pack designed for creating platformers, obstacle courses, casual games, adventure levels, and other 3D projects.

The package includes a large collection of construction blocks, obstacles, interactive objects, clouds, vehicles, collectibles, and decorative props that can be combined to create completely different environments.

It also includes 3 pre-designed example levels that demonstrate how the modular assets can be combined into complete playable locations.

Pack Includes:

  • 240 construction block models
  • 29 obstacle models
  • 15 interactive objects
  • 39 additional props
  • 9 cloud models
  • 3 complete example levels
  • Modular environment assets
  • Render pipeline conversion tools

Features:

  • 332 modular low-poly 3D models
  • 3 pre-designed example levels
  • Large collection of construction blocks
  • Platformer and obstacle-course assets
  • Cannons and rotating obstacles
  • Moving platforms
  • Trampolines
  • Collectible coins
  • Diamonds, stars, keys, hearts, and crowns
  • Bridges and environmental props
  • Boats, planes, helicopters, and drones
  • Clouds in different shapes
  • Finish-line and flag objects
  • Modular level-building workflow
  • Optimized low-poly models
  • Easy to customize and edit
  • Suitable for different game genres
  • Can be combined with other environment packs
  • Suitable for games, VR/AR, animation, marketing, and visualization

Platform:

Unity 2021.3.45f1 or higher

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Sun, 02 Mar 2025 01:20:02 +0100 Unity Games & Assets
Cartoon Town - Low Poly Assets https://anysourcecode.com/cartoon-town-low-poly-assets-3224 https://anysourcecode.com/cartoon-town-low-poly-assets-3224

✔ Price: $18

Overview:

The Cartoon Town - Low Poly Assets is a customizable and mobile-friendly low-poly asset pack. It includes a wide variety of elements designed to help you create a vibrant 3D town in a playful and cartoonish style. This pack is perfect for creating unique environments for your games or other 3D projects.

Features:

  • Tileable floors and roads.

  • Demo scenes and animations included.

Prefabs (total amount includes color or style variations):

  • Buildings: Fashion store, Beauty salon, Candy shop, Hypermarket, Post bank office, Pawn shop, Coffee shop, Restaurant, Magic shop, Real estate, Gardening store, Kiosk, Hospital, Police station, Town hall, Train station, Windmill x3, Lighthouse, House 1 room x4, House 2 rooms x4, House 3 rooms x4, Misc. shops x4.

  • Plants: Palm tree, Pine tree x2, Pine tree snow x2, Big tree, Long tree, Tree 2 crowns x2, Tree 3 crowns x2, Tree 4 crowns x3, Bubble trees x2, Apple tree, Lemon tree, Plum tree, Orange tree, Stripe tree x3, Tree trunks x2, Single Flower x9, Flowers x8.

  • Props: Balloon stand, Balloons x16, Garbage cans x3, Gifts, Hot air balloons x3, Shells x4, Umbrellas x5, Bank, Boat, Boxes, Buoy x2, Clock, Clouds, Color flags, Flower box, Palm plant, Tree, Bubble gate, Pinned wall x2, Post, Road end sign, Tree sign, Skull, Tent, Traffic lights, Train barrier, Train, Grass stems x2, Lanterns x2, Light chain, Fence tiles, Stones x8.

  • Farming: Beets crops, Corn crops, Plant crops, Wheat crops, Field.

  • Animals: Blue bird, Yellow bird, Chicken, Cat x3, Pig, Spider.

  • Roads and Floors: Sand path tile system, Grass path tile system, Stone path tile system, Railway, Bridges x3, Ponds x2, Tunnel.

Platform:

Unity 2021.3.20

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Wed, 15 Jan 2025 12:14:24 +0100 Unity Games & Assets
Low poly animated weapons pack https://anysourcecode.com/low-poly-animated-weapons-pack-2897 https://anysourcecode.com/low-poly-animated-weapons-pack-2897

✔ Price: $120

Overview:

Enhance your FPS game with over 80+ high-quality, animated weapon models, each designed with unique animations for a fully immersive experience. Every weapon model is crafted to include essential animations like reloading, firing, and holstering, ensuring smooth integration into gameplay. Compatible with mobile devices, these weapons are easy to edit, modify, and apply to your project, complete with a player model for seamless setup.

Features:

  • Includes animations for reloading, firing, aimed fire, holstering, unequipping, throwing (for throwables), melee attacks, walking, sprinting, jumping, and more.
  • Diverse weapon collection of 80+ models: 14 assault rifles, 6 designated marksman rifles, 15 handguns, 4 light machine guns, 12 melee weapons, 14 personal defense weapons, 9 shotguns, 6 sniper rifles, 4 throwables, plus fists and RPG 7.
  • Fully compatible with mobile devices and optimized for seamless integration.
  • Easy to edit, modify, and customize for your game’s unique requirements.
  • Ships with a player model for immediate setup.

Platform:

Mobile, Desktop

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Thu, 31 Oct 2024 16:33:39 +0100 Arms dealer
Hybrid Vehicle Controller https://anysourcecode.com/hybrid-vehicle-controller-6239 https://anysourcecode.com/hybrid-vehicle-controller-6239

✔ Price: $14.99

Overview:

Hybrid Vehicle Controller lets you drive a car that transforms into a drone. On the road, manage acceleration, braking, grip and drifting; when it’s time to take off, the wheels fold into fans and the vehicle lifts smoothly into the air.

Choose a flight style that suits you, from steady hover to fast sport flying or fully manual acrobatics. Jump from ramps, pull off flips and rolls, and chain successful landings into stunt combos as you explore a canyon course with AI racers and sky pilots.

Features:

  • Transform between road driving and drone-style flight.
  • Road handling with suspension, tyre grip, drifting, automatic gears and selectable front-, rear- or all-wheel drive.
  • Hover, Sport and Acro flight modes.
  • Stunts including jumps, flips, spins and rolls, with trick scoring and combos up to x5.
  • Slow motion during big-air stunts and crash detection for roof landings.
  • Boost pads and ramps for launching into the air.
  • AI drivers that race, overtake, use boost, recover from flips and follow routes that include flying sections.
  • Hybrid Canyon Stunt Park with three AI racers, an AI sky pilot and three ready-made cars.
  • Canyon course features a gap jump, barrel-roll kicker, loop-the-loop, 28 m mega ramp, half-pipe, natural rock arch and 18 sky rings.
  • Five vehicle presets: Balanced, Sports, Heavy Cruiser, Rally and Arcade, with adjustable driving, flight and stunt settings.
  • Setup tools for adding vehicles, configuring AI routes, and checking and fixing setup issues.
  • Vehicle setup tool that identifies a model’s wheels and configures it for hybrid driving and flight.
  • Visual effects including tyre smoke, skid marks, fan glow, thruster flames, dust, sparks and vehicle lights.
  • Procedural vehicle audio for engines, fans, tyres, wind, gear shifts, boost and impacts, with support for custom clips.
  • Chase, hood and orbit camera views, plus a HUD for speed, gear, height, fan power, flight mode and boost.
  • Keyboard, mouse and gamepad controls, with an input interface for custom controls, AI and replays.

Platform:

Unity 6000.3.17

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Sun, 06 Oct 2024 19:06:51 +0200 Unity Games & Assets
Runic Stone Hammer https://anysourcecode.com/runic-stone-hammer-2729 https://anysourcecode.com/runic-stone-hammer-2729

✔ Price: $4.59

Overview:

The Stone Hammer with Runic Engravings asset is a detailed 3D model perfect for game developers looking for high-quality weapons in their projects. This pack includes 16 variations of the hammer, offering different levels of detail (LOD) and visual options. The asset is versatile and ready to fit into any game environment, whether for low-end devices or high-performance platforms. With multiple texture and model options, this stone hammer is ideal for various styles and needs.

Features:

  • 16 variations of the stone hammer
  • 4 Model LODs: Low, Medium, High, Ultra
  • 4 Model variants: Normal, No Spikes, No Ornament, No Spikes & Ornament
  • 2 Texture variants: Stone & Dark Iron
  • Albedo map: 1024x1024 with AO in the alpha channel
  • Specular map: 512x512, with gloss in the alpha channel
  • Normal map: 1024x1024
  • Texture variants available without cracks on the sides
  • Suitable for both low-end and high-end platforms

Platform:

Unity

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Sat, 05 Oct 2024 14:05:56 +0200 Unity Games & Assets
Sword Slash https://anysourcecode.com/sword-slash-2717 https://anysourcecode.com/sword-slash-2717

✔ Price: $4.59

Overview:

The Sword Slash package offers a visually striking and optimized sword slash effect tailored for 3D top-down style games. This conservative effect is built to require minimal depth, ensuring smooth performance while adding dynamic visual flair to your game. Designed for ease of integration, this package includes VFX assets that can be customized and adapted to different game styles. For optimal visuals, distortion should be enabled in HDRP.

Features:

  • Sword Slash VFX
  • Optimized for 3D top-down games
  • Minimal depth requirement for better performance
  • Two high-quality textures
  • Designed for ease of integration
  • HDRP support with distortion enabled for best results

Platform:

Unity 2019.4.35 or higher

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Thu, 03 Oct 2024 20:25:52 +0200 Unity Games & Assets
Loading Screen https://anysourcecode.com/loading-screen-2716 https://anysourcecode.com/loading-screen-2716

✔ Price: $9.20

Overview:

The Loading Screen is a drag-and-drop system designed to make creating polished, professional loading screens for your game quick and effortless. With just one line of code, you can implement smooth transitions, loading progress indicators, and even custom game tips during loading sequences. It's fully customizable and compatible with various Unity render pipelines, ensuring a seamless fit for your game.

Features:

  • Full UGUI system
  • Smooth transition between scenes
  • Asynchronous and fake loading
  • Background transitions
  • Game tips system
  • Background sound with fade effect
  • One line of code to implement via script
  • Loading progress bar and progress text
  • Display scene description and custom scene names
  • Drag-and-drop system for ease of use
  • Fully customizable and extendable
  • Includes 15 ready-made prefabs

Platform:

Unity 2019.4.40f1 or higher

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Thu, 03 Oct 2024 20:12:55 +0200 Unity Games & Assets
PBR Fighters (Pack) https://anysourcecode.com/pbr-fighters-pack-2709 https://anysourcecode.com/pbr-fighters-pack-2709

✔ Price: $22.99

Overview:

PBR Fighters (Pack) offers a diverse collection of 15 unique characters, each designed for your game development needs. These characters are equipped with a humanoid rig compatible with mocap animations, allowing for dynamic fight sequences. While the pack does not include animations, you can find high-quality fighting animations from Kubold and Frank Climax available for purchase on the Unity Asset Store.

Features:

  • 15 distinct characters to choose from
  • PBR textures with Albedo, AO (Ambient Occlusion), Metallic, and Normal maps
  • All textures are 4096x4096 in size
  • 01 Fighter: Polys: 5,846, Tris: 11,318, Verts: 5,661
  • 02 Fighter: Polys: 8,355, Tris: 16,136, Verts: 8,103
  • 03 Fighter: Polys: 6,334, Tris: 12,260, Verts: 6,132
  • 04 Fighter: Polys: 6,119, Tris: 11,826, Verts: 6,000
  • 05 Fighter: Polys: 5,475, Tris: 10,510, Verts: 5,292
  • 06 Fighter: Polys: 4,877, Tris: 9,380, Verts: 4,722
  • 07 Fighter: Polys: 6,635, Tris: 12,594, Verts: 6,363
  • 08 Fighter: Polys: 11,518, Tris: 16,582, Verts: 11,615
  • 09 Fighter: Polys: 9,977, Tris: 19,392, Verts: 9,970
  • 010 Fighter: Polys: 27,232, Tris: 50,344, Verts: 25,759
  • 011 Fighter: Polys: 7,690, Tris: 14,652, Verts: 7,390
  • 012 Fighter: Polys: 8,355, Tris: 16,136, Verts: 8,103
  • 013 Fighter: Polys: 10,374, Tris: 20,194, Verts: 10,160
  • 014 Fighter: Polys: 5,666, Tris: 10,962, Verts: 5,545
  • 015 Fighter: Polys: 12,444, Tris: 18,016, Verts: 11,112

Platform:

Unity 2017 and higher

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Wed, 02 Oct 2024 23:42:00 +0200 Unity Games & Assets
Space Suit Girl https://anysourcecode.com/space-suit-girl-2693 https://anysourcecode.com/space-suit-girl-2693

✔ Price: $4.59

Overview:

The "Space Suit Girl" is a high-quality 3D character model designed for futuristic and sci-fi themed games. This asset is fully rigged and compatible with Mecanim Humanoid, allowing easy retargeting of animations. The model includes PBR textures and detailed animations, making it a perfect addition to your character assets.

Features:

  • PBR textures for standard shader (4096x4096)
  • Rig compatible with Mecanim Humanoid
  • Head look-at script
  • Visor open/close functionality
  • 3 idle animations and 1 walk animation
  • 3 Levels of Detail (LOD) (43188tri, 10566tri, 2638tri)
  • Includes a Mecanim demo with Unity sample animations (run, jump, dive, die)

Platform:

Unity

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Wed, 02 Oct 2024 15:37:35 +0200 Unity Games & Assets
Cyborg https://anysourcecode.com/cyborg-2689 https://anysourcecode.com/cyborg-2689

✔ Price: $4.59

Overview:

The Cyborg game asset is a highly detailed, rigged character designed for use in Unity projects. With a modest triangle and vertex count, this asset is optimized for performance while maintaining a futuristic, mechanical design. The Cyborg model is ideal for various game types, from action-packed shooters to sci-fi adventures. The asset is Mecanim ready, making it easy to integrate into your Unity project for immediate use. Please note, while the character is fully rigged, it does not include animations, allowing you to customize its movements to your needs.

Features:

  • Triangle count: 3052
  • Vertex count: 1532
  • Textures: 2048 (Standard Shader)
  • Fully rigged character, Mecanim ready
  • Optimized for performance across platforms
  • Ideal for sci-fi and futuristic game environments

Platform:

Unity

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Tue, 01 Oct 2024 23:23:18 +0200 Unity Games & Assets
Fighting Game Level - Training Stage https://anysourcecode.com/fighting-game-level-training-stage-2688 https://anysourcecode.com/fighting-game-level-training-stage-2688

✔ Price: $5

Overview:

The Fighting Game Level - Training Stage is inspired by iconic training stages from popular games like Street Fighter 4 and Killer Instinct. This high-quality stage features dynamic elements and modular assets, allowing developers to create multiple stages for fighting games, beat-em-ups, and side scrollers. The scene is optimized for mobile, PC, and console games, using minimal polygons while maintaining a high level of detail. The included assets are highly detailed and versatile, perfect for reuse in other projects.

Features:

  • Modular prefabs, including bamboo, Torii gate, and dojo
  • High-quality textures (2K textures for dojo & guard rails, optimized 1K textures for bamboo, Torii & grid)
  • Fade script for dynamic stage elements
  • Falling wire-frame leaves particle effect
  • 2 HDR images for lighting
  • 11 LUTs for color grading

Platform:

Unity 2017.4.8 or higher

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Tue, 01 Oct 2024 23:07:49 +0200 Unity Games & Assets
uPI(e) Menu - Radial Menu https://anysourcecode.com/upie-menu-radial-menu-2685 https://anysourcecode.com/upie-menu-radial-menu-2685

✔ Price: $9

Overview:

uPI(e) Menu is a powerful and easy-to-use radial menu solution for Unity. With an intuitive inspector, you can set up all the details of your menu quickly. It features a substantial API that allows for deep customization, enabling you to tailor the menu to your specific needs, even at runtime. This tool is designed to work seamlessly with various input devices, making it versatile for different project requirements.

Features:

  • Create a new menu in just a few clicks without any coding knowledge
  • Supports controllers, mouse, and other pointing devices
  • Intuitive and user-friendly inspector for easy customization
  • Integrates with Unity’s classic Input Manager by default, while also supporting third-party or custom input systems
  • Fully compatible with Unity’s new UI system
  • Works with all canvas render modes: screen space - overlay, screen space - camera, and world camera
  • Highly customizable; create menus with input fields or any selectable UI element
  • Easily configure full circle, semi-circle menus, or even 30° segments, including submenus
  • This is the DLL version containing a fully documented API for comprehensive access and customization.

Platform:

Unity 5.X - 2021.X.

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Tue, 01 Oct 2024 21:39:58 +0200 Unity Games & Assets
Convert Vertex Color To Texture https://anysourcecode.com/convert-vertex-color-to-texture-2684 https://anysourcecode.com/convert-vertex-color-to-texture-2684

✔ Price: $9

Overview:

Convert Vertex Color To Texture is an editor and run-time solution that allows you to convert mesh vertex colors into textures seamlessly. This tool can render each submesh vertex color separately or combine them into one texture, providing flexibility for various project needs.

Features:

  • Batch converter support for efficient processing
  • Render textures in up to 8K resolution
  • Output formats: JPG, PNG, and TGA
  • Run-time API includes ConvertVertexColorToTexture extension method for Unity Mesh class, returning a Texture2D object
  • Superior algorithm that eliminates visual seams compared to other free solutions
  • Compatible with all render pipelines

Platform:

Unity 2017 - Unity 2022

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Tue, 01 Oct 2024 21:25:16 +0200 Unity Games & Assets
Corn Mobile https://anysourcecode.com/corn-mobile-2683 https://anysourcecode.com/corn-mobile-2683

✔ Price: $9

Overview:

High-quality corn asset designed for your projects. This model is compatible with mobile platforms, making it a must-have for your game or simulation. The corn model features a low poly design, ensuring optimal performance across various devices.

Features:

  • Mobile, PC, and VR friendly
  • High-quality low poly model
  • Models: Corn_1 - 220 tris, Corn_2 - 240 tris, Corn_3 - 190 tris, Corn_4 - 280 tris, Corn_5 - 160 tris
  • Textures: Diffuse, Normal, AO, Opacity, Specular
  • All textures are 2048px
  • Animation: Wiggle

Platform:

Unity 2019.1.8 or higher

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Tue, 01 Oct 2024 20:15:01 +0200 Unity Games & Assets
Future Soldier - Game Sprites https://anysourcecode.com/future-soldier-game-sprites-2682 https://anysourcecode.com/future-soldier-game-sprites-2682

✔ Price: $18

Overview:

This pack features a collection of soldier characters equipped with futuristic war armor and weaponry, perfect for creating a 2D action platformer or sidescroller game. These characters suit themes involving robots, mechs, cyborgs, war, outer space, and futuristic technology, providing a sci-fi look and feel. With this pack, you can develop a thrilling and immersive 2D action game filled with futuristic war elements.

Features:

  • 4 characters: Space Marine, Terran Marine, Rebel Commander, and Trooper
  • Each animation consists of 10 frames
  • Animation created with Brashmonkey Spriter; skeletal animation is available along with exported PNG sequences for traditional spritesheets
  • Spriter Project .SCML file included, along with high-resolution body part images in .PNG format
  • Body parts made with CorelDraw; Adobe Illustrator .AI and .EPS files are also included

Platform:

Unity


Note:

Requires Corel Draw, Adobe Illustrator, or Inkscape for graphic editing. Brashmonkey Spriter is necessary for modifying or creating new animations.

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Tue, 01 Oct 2024 19:56:10 +0200 Unity Games & Assets
Custom Soldier - Game Sprites https://anysourcecode.com/custom-soldier-game-sprites-2681 https://anysourcecode.com/custom-soldier-game-sprites-2681

✔ Price: $20

Overview:

This pack of soldier sprites offers full customization to suit your game's needs. Perfect for creating exciting side-scrolling games in various genres, including shooter, action, and adventure. The sprites are ideal for military, war, or similar themes, featuring different types of soldiers with various weapons and outfits.

Features:

  • 15 ready-made soldiers for immediate use in your games
  • Side-scrolling sprites with 21 animation states, including idle, shoot, jump, run, and more
  • Animated with Brashmonkey Spriter; high-resolution body part images and Spriter SCML file included
  • Use the Spriter Pro Character Map feature to create or customize your own unique soldiers
  • Vector body parts available in CorelDraw, Adobe Illustrator, and EPS formats for customization and resizing
  • PNG sequence files included for generating the spritesheet/texture atlas with tools like ShoeBox, Texture Packer, etc.

Platform:

Unity


Note:

Requires Corel Draw, Adobe Illustrator, or Inkscape for editing graphics. Brashmonkey Spriter is needed to modify or create new animations, and the Pro version is required for the Character Maps feature.

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Tue, 01 Oct 2024 19:33:53 +0200 Unity Games & Assets
Easy Menu - System https://anysourcecode.com/easy-menu-system-2680 https://anysourcecode.com/easy-menu-system-2680

✔ Price: $9

Overview:

The Easy Menu System brings functional, customizable menus to your project in a convenient and user-friendly way. This system allows you to create unique and flexible menus, enhancing the usability and interface of your game. It includes various pre-built GUI windows that are perfect for quick integration and adjustments.

Features:

  • Main Menu
  • Options Menu
  • Level Selection Menu
  • Help/Credits Menu
  • Pause Menu
  • Confirmation Dialog

Platform:

Unity

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Tue, 01 Oct 2024 19:15:33 +0200 Unity Games & Assets
Top-Down Sci-Fi Modular Environment https://anysourcecode.com/top-down-sci-fi-modular-environment-2679 https://anysourcecode.com/top-down-sci-fi-modular-environment-2679

✔ Price: $9

Overview:

The Top-Down Sci-Fi Modular Environment package is a complete set designed to help you create a top-down sci-fi level for your game. This package includes modular walls, floors, particles, and two high-resolution texture sets. Using Unity's vertex snapping tool, you can easily snap walls and floors to create the level you desire. The package offers flexibility with a wide range of assets, enabling you to design complex and visually rich sci-fi environments.

Features:

  • Modular walls and floors for easy level construction.
  • 12 turrets, some featuring walk animations.
  • Modular props and pipes to expand your level design options.
  • Two different high-resolution texture sets in atlas format.
  • PBR materials for realistic lighting and texture effects.
  • New .sbsar materials that allow color customization for levels and props (requires third-party importer from the Asset Store for Unity 2018.1+).
  • Normal materials are included for users not utilizing .sbsar.

Platform:

Unity 2017.1.0 or higher.

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Tue, 01 Oct 2024 18:56:28 +0200 Unity Games & Assets
Horror Props (pack) https://anysourcecode.com/horror-props-pack-2678 https://anysourcecode.com/horror-props-pack-2678

✔ Price: $9

Overview:

The Horror Props Pack offers four realistic models, ideal for horror-themed games. Each prop is designed with high-quality PBR textures to enhance the eerie atmosphere in your game. From a dead man to a body in a bag, this pack provides a range of chilling elements, complete with animations, perfect for any horror setting.

Features:

  • Dead Man: PBR textures (Albedo, AO, Normal, Metallic). Polys: 696, Tris: 1,236, Verts: 1,933
  • Dead Man in Bag: PBR textures (Albedo, AO, Normal, Metallic). Polys: 1,918, Tris: 1,918, Verts: 961
  • Dead Man under Cloth: PBR textures (Albedo, AO, Normal). Polys: 1,799, Tris: 1,801, Verts: 979
  • Animated Dead Man: 2 animations (Shout, Dead), PBR textures (Albedo, AO, Metallic, Normal). Polys: 6,167, Tris: 11,264, Verts: 5,863

Platform:

Unity

]]>
Tue, 01 Oct 2024 18:34:01 +0200 Unity Games & Assets
City Generator - Unity City and Traffic Asset https://anysourcecode.com/city-generator-unity-city-and-traffic-asset-6110 https://anysourcecode.com/city-generator-unity-city-and-traffic-asset-6110

✔ Price: $59.99

Overview:

City Generator creates a city from a single seed, generating its roads, zoning, districts and buildings in a repeatable layout. Change the seed for a new city, or reuse it to recreate the same one.

The result is designed to feel alive: cars navigate streets and signals, buses stop for passengers, and pedestrians cross, stroll or spend time around the city. Animals, changing weather and a day-and-night cycle add movement to a range of settings, from Manhattan-style streets to coastal towns.

Features:

  • Deterministic generation of road networks, zoning, districts and buildings from a single integer seed.
  • 14 distinct presets, including Manhattan, Suburbs, Old Town, Megacity, Farmland and Seaside.
  • Traffic follows lanes, queues, changes lanes with gap checks, signals before turns and navigates junctions.
  • Traffic signals use phases with pedestrian crossing time based on crossing width and walking speed.
  • Buses follow routes, pull in at stops and open their doors for boarding and alighting.
  • Pedestrians keep to pavements, navigate around street furniture, wait for crossing signals and use crosswalks.
  • Pedestrian activities include sitting, reading, waiting for buses, talking and jogging.
  • Dogs, cats and flocking birds, alongside rain, snow and a full day-and-night cycle.
  • Civic and city areas include squares, parks, a hospital, a police station, car parks, a football pitch and a railway with level crossings.
  • Coastal maps can include a beach with loungers and a lifeguard hut.
  • 77 low-poly models, with replaceable library slots for custom prefabs.
  • A shareable one-line city code captures the seed and settings.
  • Playable demo scene with a live settings panel, minimap PNG export and five camera modes: free flight, walking, driving, third-person follow and orthographic plan view.
  • Five post-processing looks can be switched at runtime, and the sound mix responds to the camera.
  • Engine-free C# generation core with 74,511 automated assertions and editor audits for driving, crowds, navigation, performance, audio and rendering.
  • Includes 75 scripts and four shaders; the demo uses Unity UI (uGUI) and the legacy Input Manager, neither of which the runtime generator requires.

Platform:

Unity 6000.0

]]>
Sun, 08 Sep 2024 21:56:04 +0200 Unity Games & Assets
Colorinchis - Recolor at Runtime and Bake Textures Tool https://anysourcecode.com/colorinchis-recolor-at-runtime-and-bake-textures-tool-3253 https://anysourcecode.com/colorinchis-recolor-at-runtime-and-bake-textures-tool-3253

✔ Price: $125

Overview:

Colorinchis is a powerful tool to create color variations for models, sprites, or UI elements effortlessly. Apply the Recolor component, adjust the mask, pick colors or gradients, and bake the results into new textures for use with your shaders and materials. It is perfect for recoloring pixel art, UI elements, and 3D meshes, offering runtime compatibility and texture baking for a wide range of applications.

Features:

  • Compatible with the Built-in Render Pipeline and URP.
  • Works with UI Images, UI Raw Images, SpriteRenderer, MeshRenderer, and SkinnedMeshRenderer.
  • Includes shaders such as Standard Opaque, Standard Transparent, Standard Transparent Cutout, Unlit Opaque, Unlit Transparent, Unlit Transparent Cutout, Sprite, and Default UI.
  • Allows runtime recoloring with options to change colors or display the original.
  • Enables baking of new textures or sprites for use with custom shaders and materials.
  • Ideal for recoloring pixel art sprites and mesh textures.
  • Includes four sample scenes: Overview, Playground, Pixel Art, and Tutorial.
  • Offers helper components for palette management.
  • Full source code provided.
  • Not a screen post-process, enabling changes to individual elements for targeted effects.

Platform:

Unity 2021.3.28 or higher.

]]>
Tue, 20 Aug 2024 10:39:45 +0200 Unity Games & Assets
Ultimate Colorizer - Unity Palette Swap Recolor https://anysourcecode.com/ultimate-colorizer-unity-palette-swap-recolor-6095 https://anysourcecode.com/ultimate-colorizer-unity-palette-swap-recolor-6095

✔ Price: $19.99

Overview:

Ultimate Colorizer is a Unity toolkit for creating reusable color variations without altering your original artwork. Set up a RecolorProfile, then apply it to textures, sprites, materials, meshes, Tilemaps, or character cosmetics through components, Editor tools, batch workflows, or the C# API.

Use it to build faction palettes, rarity variants, outfit dyes, customized characters, and reskinned environments. Texture processing creates new copies, runtime material tinting avoids changing shared materials, and Tilemap colors are assigned per cell—so one asset can have different looks in different places.

Features:

  • Apply reusable RecolorProfiles through no-code components, Editor tools, batch processing, or the documented C# API.
  • Recolor textures and sprites with color replacement, palette remapping, HSV adjustments, tinting, gradients, LUTs, and other operations.
  • Recolor sprite rectangles and sprite sheets, and generate contact sheets.
  • Create and combine masks with threshold, channel, UV-rectangle, dilation, and erosion operations.
  • Process textures locally on the CPU for repeatable outputs from the same source and settings.
  • Build named, role-tagged PaletteAssets with contrast checks, duplicate validation, and ten palette-generation modes.
  • Analyze dominant texture colors and classify them into practical roles such as skin, cloth, metal, shadows, and highlights.
  • Analyze shader properties for material recoloring, with profiles for Built-in Standard, URP Lit, HDRP Lit through adapters, and Shader Graph.
  • Tint runtime materials without mutating shared materials, or create separate material variants and reusable presets.
  • Use mesh tools for vertex-color replacement, UV data, submesh descriptors, material-slot maps, channel maps, skinned meshes, and renderer-hierarchy scanning.
  • Recolor Tilemaps with per-cell changes, palette swaps, HSV shifts, tinting, and color extraction.
  • Create character dye channels with renderer bindings and palette-constrained color choices.
  • Set up cosmetic slots that toggle GameObjects, save looks with PlayerPrefs, and connect uGUI sliders.
  • Randomize character looks with seeded results and store state as readable JSON or compact checksum-validated data.
  • Batch-process recoloring jobs with deterministic naming, dry runs, progress, cancellation, error reporting, and JSON or CSV reports.
  • Extend the toolkit with custom shader profiles, recolor processors, palette generators, and validators.
  • Run batch workflows and validation from CI, with test execution support.
  • Use Recolor Studio, Palette Browser, Material Preset Library, Batch Processor, Preset Marketplace, and the Welcome window.
  • Create ready-wired tint objects and runtime dye controllers from GameObject menu commands, with Undo support.
  • Explore eight interactive WebGL labs and five sample scenes covering recoloring, materials, meshes, cosmetics, and character customization.
  • Includes EditMode and PlayMode tests for Unity's Test Runner or headless execution.

Platform:

Unity 6000.0

]]>
Wed, 14 Aug 2024 11:36:17 +0200 Unity Games & Assets
DataLoom Pro - Unity ScriptableObject Spreadsheet https://anysourcecode.com/dataloom-pro-unity-scriptableobject-spreadsheet-6097 https://anysourcecode.com/dataloom-pro-unity-scriptableobject-spreadsheet-6097

✔ Price: $39.99

Overview:

DataLoom Pro is a Unity editor tool for managing ScriptableObject data in a spreadsheet-style workspace. It displays assets of a selected type as rows and serialized fields as columns, including nested structs, lists, serialized dictionaries, and polymorphic SerializeReference data.

Edit and inspect game data in one place, then validate, compare, and apply changes with safeguards. Assets remain plain .asset files, so teams can keep using their existing project data while streamlining balancing and collaboration.

Features:

  • Spreadsheet view of ScriptableObjects, with assets as rows and serialized fields as columns
  • Support for nested structs, lists, serialized dictionaries, and SerializeReference data
  • Virtual scrolling for large datasets and a frozen name pane
  • Rectangular selection with live count, sum, and average
  • Drag-fill for continuing values and series
  • Type-aware inline editing, multi-row apply, and TSV copy and paste
  • Formulas, column aggregates, and a query language with issue and flag filters
  • Column sparklines, distribution and outlier charts, and two-column scatter plots
  • Snapshot trend graphs and PNG export for dashboard charts
  • What-if sandbox for previewing bulk changes before committing
  • Undo, persistent change history, automatic raw-file backups, and rollback for failed batches
  • Column validation rules for required values, ranges, uniqueness, and regular expressions
  • Project Data Health score, automatic fixes, and headless CI reports in JSON, JUnit, and SARIF formats
  • Deterministic type-safe code generation and CI drift checking
  • Optional runtime data access and delta save files
  • Field-by-field semantic three-way merge and folder-state review
  • Team features including row flags, notes, designer mode, and two-way Google Sheets sync with conflict checks
  • Optional AI copilot that prepares schema-validated plans for review, plus MCP tools for data analysis

Platform:

Unity 6000.0

]]>
Thu, 08 Aug 2024 01:01:02 +0200 Unity Games & Assets
Dungeon Generator - Unity WFC Procedural Levels https://anysourcecode.com/dungeon-generator-unity-wfc-procedural-levels-6099 https://anysourcecode.com/dungeon-generator-unity-wfc-procedural-levels-6099

✔ Price: $59.99

Overview:

Create connected, seed-based dungeons with modular 3D rooms, corridors, and multiple floors. Shape each layout with different footprints, terrain, themes, and room purposes, then refine the result directly in the scene.

Turn generated layouts into playable spaces with navigation, a click-to-move explorer, wandering zombies, and gameplay elements such as keys, chests, traps, and gates. Save shareable dungeon codes or export a 2D representation when your design is ready.

Features:

  • Weighted wave-function-collapse generation with propagation, backtracking, carving, and deterministic seeds
  • Connectivity pass links walkable regions with legal doorways
  • Rectangle, ellipse, diamond, and cross dungeon footprints
  • Live Cave, Grave, Void, and Canal painting with local re-solving, tile stamps, wall editing, and undo
  • Six swappable themes: Stone, Crypt, Moss, Blocks, Rough, and Sewer
  • One to three stacked floors with spiral stairs, terraces, and basement levels
  • Optional ceilings and decorative elements
  • Runtime navigation, route display, click-to-move explorer, and adjustable zombie population
  • Key-and-lock progression, furnished room purposes, treasure, chests, traps, gates, and event callbacks
  • Deterministic prefab spawning with configurable depth, terrain, chance, cap, and wall alignment
  • Shareable dungeon codes preserve settings, solved tiles, and hand edits
  • Dungeon Designer window, minimap, overlays, and validation tools
  • PNG export and 2D rasterization workflow
  • Model swapping for supported structures, props, player, and zombie slots, with OBJ import paths

Platform:

Unity 6.0

]]>
Sun, 14 Jul 2024 18:58:40 +0200 Unity Games & Assets
Roller Skate Controller https://anysourcecode.com/roller-skate-controller-6121 https://anysourcecode.com/roller-skate-controller-6121

✔ Price: $10

Overview:

Roller Skate Controller is an inline skating system built around momentum, carving and expressive movement. Ride through bowls, ramps and park features, launch into the air, grind rails and ledges, then stick each landing.

A procedural body responds to the skater’s speed, slope and actions, generating movement without authored animation clips. Choose a realistic skating style or turn up the exaggeration for superhero poses and dramatic stunts.

Create a skatepark with the one-click generator, or use the modular park pieces to build your own courses. Speed-reactive camera effects bring extra impact to jumps, fast runs and hard landings.

Features:

  • Physics-driven skating with momentum, carving and transitions
  • Ride quarter pipes, halfpipes and bowls
  • Jump, build airtime and receive a grade for each landing
  • Grind rails and ledges using grindable edges
  • Procedural full-body IK poses for legs, arms, hips, spine and head
  • Automatic rig setup for humanoid characters
  • Realistic and Superhero style presets with an adjustable exaggeration slider
  • Superhero moves including dramatic landings, an airborne Superman pose and a speed tuck
  • Optional cloth cape with air drag, flutter and body collision
  • Dynamic camera with speed-reactive field of view, jump punch-in and landing shake
  • One-click demo skatepark generator with street features, ramps, lighting and post-processing
  • Modular park-building pieces including boxes, ledges, stairs, rails, ramps, bowls and kickers
  • Demo HUD displaying speed and landing grade, with respawn and style controls
  • Procedural tileable textures and normal maps

Platform:

Unity 6000.3.17

]]>
Mon, 10 Jun 2024 20:39:11 +0200 Unity Games & Assets
Ball Balance Controller https://anysourcecode.com/ball-balance-controller-6133 https://anysourcecode.com/ball-balance-controller-6133

✔ Price: $12.50

Overview:

Take control of a wobbly rider perched on a giant rolling ball. Steer, jump, dash and brake while balancing over obstacles; push too hard or take a heavy landing, and the rider tumbles into a ragdoll fall before scrambling back up.

Compete in chaotic party-style challenges, from obstacle runs and races to arena survival, team contests and bowling. With unpredictable AI riders, comic mishaps and plenty of ways to customize the action, each round is built for quick laughs and rematches.

Features:

  • Torque-driven ball physics with tunable grip, rolling resistance and weight, plus steering, jumping, dashing and braking.
  • Simulated rider balance reacts to speed changes, landings and bumps, with a full ragdoll fall, recovery and victory-pose cycle.
  • Procedural character animation includes scrambling legs, windmilling arms, panic flails, googly eyes and squash-and-stretch effects.
  • Use your own humanoid characters with automatic conversion, scaling, rigging and ragdoll setup.
  • Setup Window for choosing characters, seven ball skins and sizes, feel presets, camera presets and audio slots, with Difficulty and Silliness sliders.
  • Eleven game modes: Obstacle Course, Last One Standing, Race, Hot Potato, King of the Hill, Falling Tiles, Paint the Floor, Ball Soccer, Waiter Race, Bowling and Endless Roller.
  • Game Scenes window creates 12 scenes in one click: a test playground and the 11 game modes, with settings for rider count, team size, AI skill and round length.
  • AI riders have configurable skill, aggression and accuracy, can lose their balance, throw props and be spectated when eliminated.
  • Level Designer offers a top-down blueprint view, live 3D preview and 21 placeable pieces, with track continuation, asset saving and one-click test play.
  • Throwable props include crates, beach balls and rubber chickens, with carry poses and auto-aim.
  • Gameplay interface includes a balance HUD, overhead balance indicators, kill feed, scoreboards, countdowns and restart handling.
  • Trailer camera provides seven cinematic shots, slow motion and a clean mode without the HUD.
  • Scripting API includes gameplay events, external input hooks, push, fall and respawn functions, and a game-mode base class.
  • Supports the Built-in Render Pipeline and URP, with one-click material conversion; a bundled installer sets up the Input System and Animation Rigging packages.
  • Keyboard, mouse and gamepad controls are available out of the box.
  • Meshes, materials, effects and sounds are generated by the asset and can be replaced with custom content; includes Quick Start and full documentation PDFs.

Platform:

Unity 6000.3.17

]]>
Sat, 08 Jun 2024 01:33:54 +0200 Unity Games & Assets
Battle UI Design Pack – Sliced SpriteSheet + Demo Scene (2D Game UI Kit) https://anysourcecode.com/battle-ui-design-pack-sliced-spritesheet-demo-scene-2d-game-ui-kit-4746 https://anysourcecode.com/battle-ui-design-pack-sliced-spritesheet-demo-scene-2d-game-ui-kit-4746

✔ Price: $4.99

Overview:

Battle UI Design Pack is a clean and ready-to-use 2D game interface asset pack created for action, RPG, strategy, and battle-style games.

This pack includes sliced UI elements, a Unity demo scene, and the original sprite sheet, making it easy for developers and designers to build or customize professional battle interfaces inside their own projects.

The included UI assets can be used for menus, battle screens, HUD layouts, health bars, buttons, panels, frames, icons, and other game interface elements. The pack is organized for easy import, editing, and integration into Unity projects.

It is suitable for developers who need a quick UI setup, designers who want a solid base for customization, or anyone building a 2D RPG, strategy, action, or battle game.

Features:

  • Clean 2D battle UI design pack
  • Ready-to-use sliced UI elements
  • Includes buttons, panels, frames, icons, health bars, and more
  • Includes Unity demo scene
  • Original sprite sheet included
  • Easy to re-slice, edit, or customize
  • Organized folder structure
  • Suitable for Unity projects
  • Drag-and-drop PNG elements into your Canvas
  • Easy to customize colors, anchors, and layouts
  • Optimized for performance
  • Designed for easy scaling and screen adaptation
  • Can be modified or reskinned to match your game style
  • Useful for 2D RPG, action, battle, and strategy games

Requirements:

  • Unity game engine
  • Basic Unity UI knowledge
  • 2D game project or UI scene setup
  • Image editing software is optional if you want to modify the sprite sheet
  • Compatible with projects that support PNG UI assets
]]>
Wed, 29 May 2024 02:00:15 +0200 Provelopers LLC
Pro Skate Controller: Physics Skateboarding Kit https://anysourcecode.com/pro-skate-controller-physics-skateboarding-kit-6211 https://anysourcecode.com/pro-skate-controller-physics-skateboarding-kit-6211

✔ Price: $19.99

Overview:

Ride a skateboard through plazas, ramps, rails, bowls, and half pipes in a physics-driven skateboarding game. Flick to pop tricks, spin and grab in the air, grind and slide across obstacles, balance manuals, and link landings with reverts and powerslides. Step off to walk with your board, then throw it down and hop back on.

Shape your ride and your surroundings: customize a board’s dimensions, components, and graphics, then build a park from ramps, rails, ledges, stairs, and other pieces. Skate through a city plaza or a colorful park, with different camera views and lighting moods.

Features:

  • Physics-based skateboard control with carving, pumping, powerslides, and transition riding
  • Flick-stick tricks, including ollies, kickflips, heelflips, shove-its, varials, 360 flips, and nollie variations
  • Keyboard quick keys and mouse flick controls
  • Frontside and backside air spins, plus six grabs
  • Grinds and slides on rails, ledges, and coping, with balance control and surface-specific sparks and sounds
  • Manuals and nose manuals with a balance meter
  • Coping lip tricks, including rock to fakie and axle stalls
  • Reverts, powerslides, and linked landings
  • Ragdoll bails and get-up animations
  • Step off, walk, run, and jump while carrying the board; throw it down and hop back on
  • Procedural IK skater body with reactions to pushes, carves, tricks, and landings; supports Regular and Goofy stances
  • Skateboard Creator with five starting shapes, detailed component adjustments, live 3D preview, and customizable graphics and colors
  • Board shape and component choices affect turning, speed, grip, roll, and pop; save designs as ready-to-use prefabs
  • Skater and Board Fitter for Humanoid characters and custom board models, with live fit previews
  • Customizable cartoon skater outfit with three styles and color options
  • Park Builder with 16 parametric pieces plus a Palm Tree piece, size presets, grid snapping, and edge-magnet placement
  • Five park templates, themes, and a city backdrop
  • Two demo parks: a city plaza and a colorful Sunny Park
  • Three skate camera views, four lighting moods, post and speed effects, and generated sounds
  • Score and combo HUD, balance meter, and controls card with keyboard or gamepad icons
  • Setup Window with four feel presets and pages for body, camera, park, and validation
  • Namespaced C# events, scripted input and editor automation APIs, assembly definitions, Quick Start, and documentation
  • Supports Universal Render Pipeline and Built-in Render Pipeline

Platform:

Unity 6000.3.17

]]>
Mon, 29 Apr 2024 21:25:26 +0200 Unity Games & Assets
Astra Web Platform - Unity WebView and JS Bridge https://anysourcecode.com/astra-web-platform-unity-webview-and-js-bridge-6103 https://anysourcecode.com/astra-web-platform-unity-webview-and-js-bridge-6103

✔ Price: $49.99

Overview:

Astra Web Platform brings browser-based experiences into Unity projects, from embedded web panels and WebGL previews to account flows and diagnostics. Set up a WebView with a component or manage browser sessions through C# APIs.

Choose an available browser engine, navigate to pages or load HTML, and connect web content with Unity through a typed JavaScript bridge. Profiles, policy controls, authentication helpers, transfers, and automation tools support a range of browser workflows.

Features:

  • No-code WebView setup with AstraWebViewComponent, URL, engine, and optional Settings and Profile assets
  • C# browser runtime APIs for managers, engine registration, browser pools, tabs, profiles, policies, and diagnostics
  • Browser abstraction for Automatic, Mock, Windows WebView2, WebGL iframe, Apple WebKit, Android WebView, Linux WebKitGTK, and CEF scaffolding
  • Typed JavaScript bridge with request/response and publish messaging, structured errors, cancellation, timeouts, and chunked transport
  • Bridge channel and payload policies, including allowlists and limits
  • OAuth and PKCE helpers, redirect validation, token vault interfaces, encrypted persistence, and OIDC discovery and ID-token validation helpers
  • Provider templates for Google, Microsoft, Discord, and GitHub
  • Profile and storage support for cookies, local and session storage, IndexedDB metadata, and cache entries
  • Policy controls for allowed origins, localhost behavior, downloads, and byte limits
  • Networking with UnityWebRequest and mock clients, plus a transfer manager
  • Support bundles, HAR-like traces, and redacted diagnostic exports
  • Visual Scripting actions for browser, tab, bridge, authentication, network, cookies, storage, diagnostics, assertions, and title checks
  • Samples, documentation, and a WebGL demo
  • Windows WebView2 and WebGL iframe adapters validated for live-page workflows

Platform:

Unity 6000.0.62f1

]]>
Sat, 13 Apr 2024 07:11:56 +0200 Unity Games & Assets
VeloScroll - Unity Infinite Recycling ScrollView https://anysourcecode.com/veloscroll-unity-infinite-recycling-scrollview-6098 https://anysourcecode.com/veloscroll-unity-infinite-recycling-scrollview-6098

✔ Price: $34.99

Overview:

VeloScroll is a Unity uGUI tool for building large, dynamic lists, grids, tables, feeds and menus. Instead of creating a GameObject for every entry, it reuses a bounded set of cells around the viewport, keeping the hierarchy manageable even when browsing datasets with up to 100,000 items.

Use it to create interfaces for inventories, shops, leaderboards, chat histories, quest logs, galleries and more. Configure layouts and interactions in the Inspector or through code, and use your own cell prefabs and visual style.

Features:

  • Virtualized cell recycling with live-cell and total-created-cell statistics
  • Vertical and horizontal lists, including variable-size single-track layouts
  • Fixed-row and fixed-column grids, plus staggered masonry layouts
  • Sectioned lists with separate header and row binding, and sticky headers
  • Virtualized tables with configurable columns and optional frozen headers
  • Multi-prefab lists with separate cell pools for each type
  • Start-, center- and end-aligned snapping, with item-index events
  • Viewport-based paging and instant or animated scrolling to an index
  • Seamless looping, auto-scroll marquees, pull-to-refresh and load-more events
  • Drag-to-reorder and nested-scroll routing
  • Runtime data binding, live item counts, and support for inserting, removing and refreshing items
  • CSV and JSON import with delimiter detection, quoted fields and nested-object flattening
  • Scroll-driven focus scale, parallax, fade and depth effects
  • Reusable animation preset and theme assets
  • Inspector authoring tools, ready-to-use list and grid creation menus, and project validation checks
  • Includes 16 sample and demo scenes, a 16-module interactive showcase and 94 automated tests
  • Supports Unity's Built-in Render Pipeline, URP and HDRP

Platform:

Unity 6000.0.62f1

]]>
Sat, 24 Feb 2024 13:13:27 +0100 Unity Games & Assets
Feel | Particles - Effects https://anysourcecode.com/feel-particles-effects-3442 https://anysourcecode.com/feel-particles-effects-3442

✔ Price: $30

Overview:

Feel is the ultimate tool to enhance your game’s feel and add excitement to every aspect of your project. Feel is designed to improve your game’s interactivity with over 150 different feedbacks and 70 springs. Whether you're adding screenshakes, haptics, transforming animations, or tweaking physics, Feel will elevate your game experience. Feel is the go-to framework for anyone looking to make their game feel juicier. Compatible with multiple Unity versions, Feel will change your workflow and add dynamic energy to your projects.

Features:

  • Over 150 different feedbacks and 70 springs to trigger effects
  • Easy integration with screenshakes, haptics, sound effects, animations, particles, physics, cameras, shaders, and more
  • Designed to add "juice" to your game, making it feel satisfying and responsive
  • MMFeedbacks core system: Add springy behaviors and juicy effects to your game with ease
  • Nice Vibrations: Best haptics solution for Unity
  • MMTools: A collection of helpful tools for various situations
  • Over 45 demo scenes ranging from minimal setups to complete game demonstrations

Platform:

Unity 2019.4.3 or higher

]]>
Fri, 23 Feb 2024 18:56:18 +0100 Unity Games & Assets
Paint in 3D https://anysourcecode.com/paint-in-3d-3441 https://anysourcecode.com/paint-in-3d-3441

✔ Price: $100

Overview:

Paint in 3D is a powerful tool for painting 3D objects in Unity, offering exceptional performance across various platforms including mobile, WebGL, VR, and desktop. With over 100 example scenes, a range of features such as skinned mesh painting, custom shaders, and easy-to-use painting tools, this asset is ideal for game developers who want to bring their 3D objects to life with textures and paint effects. It includes a full source code for those looking to tweak the system, making it highly customizable for various needs. Whether you're creating a painting mechanic for a game or adding detailed textures to models, Paint in 3D offers incredible flexibility and ease of use.

Features:

  • Universal Compatibility: Works seamlessly across desktop, WebGL, mobile, VR, URP, HDRP, and more.
  • Long-Term Support: Regular updates over 8 years, ensuring continued improvements and new features.
  • Fast Painting Performance: GPU-accelerated and optimized for speed, painting millions of objects with no framerate loss.
  • Skinned Mesh Painting: Paint animated objects (including blendshapes) with great performance.
  • Full Source Code: Open-source and easily modifiable with C# code examples for integration and customization.
  • Mesh Analysis & Mesh Fixer: Automatically analyzes mesh UV data and fixes any issues for perfect painting results.
  • Custom Shader Support: Paint all types of shaders, including custom ones, with flexible texture and blending mode options.
  • Undo/Redo & Erase: Easily save, load, and undo your painting actions with smooth control over the process.
  • VR Ready: Full VR support with special demo scenes designed to take advantage of VR capabilities.
  • Advanced Painting Techniques: Includes Splat Map Painting, Gradual Paint Appearance, Normal Map Painting, Multi-Texture Painting (e.g., PBR), and more.
  • Mesh Tools: Hole painting, LOD painting, and collision painting for more advanced texturing.
  • Diverse Painting Options: Particle painting, decal painting, and mirrored painting, plus custom painting modifiers for jitter, angle, opacity, and more.

Platform:

Unity 2021.3.0 or higher

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Fri, 23 Feb 2024 18:37:23 +0100 Unity Games & Assets
Anime Girls Pack https://anysourcecode.com/anime-girls-pack-3414 https://anysourcecode.com/anime-girls-pack-3414

✔ Price: $478

Overview:

Get the Anime Girls bundle and enjoy a Huge discount off the regular price! This pack includes 17 unique anime-style characters, each designed with high-quality details and animations. Perfect for RPGs, visual novels, or any game requiring anime-themed characters.

Features:

  • 17 detailed anime-style characters.
  • 35 in-place animations compatible with humanoid rigs.
  • 8 unique facial expressions for added personality.
  • Optimized for performance and easy integration.
  • Ideal for RPGs, adventure games, and visual novels.

Platform:

Unity 2021.3.20 or higher

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Mon, 19 Feb 2024 23:06:52 +0100 Unity Games & Assets
Helix Vizforge - Unity Charts and Dashboards https://anysourcecode.com/helix-vizforge-unity-charts-and-dashboards-6096 https://anysourcecode.com/helix-vizforge-unity-charts-and-dashboards-6096

✔ Price: $79.99

Overview:

Helix Vizforge is a Unity charting and data-visualization framework for building interactive dashboards, financial panels, scientific plots, telemetry displays, and in-scene 3D visualizations. Its shared data model and rendering pipeline let you reuse chart definitions across Canvas interfaces, UI Toolkit, and world-space graphics.

Create charts from typed datasets, customize their appearance with scales and themes, and add runtime interactions such as panning, zooming, hit testing, cross-filtering, and hierarchical drill-down. The framework also supports data analysis, continuously updating telemetry, and exportable reports for a range of visualization workflows.

Features:

  • Includes 28 core 2D chart generators, including line, area, bar, scatter, pie, radar, heatmap, Sankey, Gantt, box, and violin charts.
  • Adds procedural 3D bar, scatter, and surface charts.
  • Provides financial visualizations including candlestick and OHLC charts, volume views, moving averages, Bollinger bands, RSI, and MACD.
  • Supports scientific analysis such as curve fitting, smoothing, FFT power spectra, contour generation, clustering, forecasting, and statistical summaries.
  • Builds multi-panel dashboards with serializable grid layouts, cross-filtering, pivot tables, KPI scorecards, and hierarchical drill-down.
  • Displays live telemetry using fixed-capacity time-series buffers, with included FPS, frame-time, and managed-memory sources.
  • Uses a typed columnar data model with number, time, category, Boolean, text, color, and Vector3 values.
  • Imports and exports CSV and JSON, loads remote text, and includes tools for filtering, sorting, mapping, binning, aggregation, and joining data.
  • Renders through UGUI, UI Toolkit, and world-space mesh backends using a shared chart pipeline.
  • Includes linear, logarithmic, symmetric logarithmic, time, and band/category scales, plus six theme presets.
  • Supports runtime theme changes, pan and zoom, hit testing, dashboard cross-filtering, and hierarchical drill-down.
  • Exports visualizations as SVG and PNG, data as CSV and JSON, and combines panels into titled reports.
  • Includes a Chart Wizard, custom inspectors, asset creation tools, a sample-scene generator, and workflows for both visual setup and scripting.
  • Includes 12 sample scenes, a 17-module interactive showcase, searchable HTML documentation, and approximately 470 automated tests.

Platform:

Unity 6000.0.62f1

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Fri, 02 Feb 2024 21:01:38 +0100 Unity Games & Assets
Drone Flight Controller Pro https://anysourcecode.com/drone-flight-controller-pro-6151 https://anysourcecode.com/drone-flight-controller-pro-6151

✔ Price: $17.49

Overview:

Drone Flight Controller Pro is a multirotor flight simulator built around the feel of powered flight, where motor response, thrust, torque, momentum, drag, and wind shape every maneuver. Choose Cinematic, Sport, Acro, or Arcade controls, then take on racing routes, explore varied environments, or practice precision flying.

Fly through a golden-hour valley, race across sky islands, or enter a combat arena with targets and enemy drones. Customize aircraft in the Drone Creator, pilot AI companions, and switch between camera views as you pursue race times, arcade scores, or aerial combat.

Features:

  • Multirotor physics with individual motor response, spool lag, thrust, torque, and mixer-based control.
  • Support for quad, hexa, octo, Y6, X8, and coaxial frame layouts.
  • Four flight modes: Cinematic, Sport, Acro, and Arcade.
  • Aerodynamics include drag, rotor drag, ground effect, translational lift, prop wash, gusts, and turbulence.
  • Six handling presets: Beginner, Camera Drone, FPV Racer, Heavy Lifter, Tiny Whoop, and Arcade.
  • Optional battery simulation with voltage sag.
  • AI drones with nine behaviors: Hover, Follow, Orbit, Wander, Waypoints, Race, Chase, Move To, and Land.
  • AI obstacle avoidance, waypoint path editing, recovery when stuck, and crash respawning.
  • Combat attachments include a twin-gun turret, missile pod, and nose cannon.
  • Four weapon types, including blasters, machine guns, rockets, and homing missiles with lock-on.
  • Combat features health, teams, explosions, respawning, practice targets, and hunting enemy AI.
  • Drone Creator with a live 3D preview, 11 starter designs, and seven frame layouts.
  • Customize bodies, arms, guards, ducts, landing gear, cameras, payloads, LEDs, paint zones, finishes, patterns, decals, dirt, and wear.
  • Save flyable prefabs with mass and handling calculated from their parts.
  • Effects include propeller blur, surface-aware downwash, sparks, smoke, explosions, and speed trails.
  • Generated audio includes RPM-following motor sounds, air rush, impacts, arming beeps, weapon sounds, and custom clip slots.
  • Four camera views: Chase, Onboard, Orbit, and Line of Sight.
  • Flight and combat HUD with speed and height, motor and battery information, compass, horizon, race times, crosshair, and missile lock.
  • Four demo scenes: Drone Park with a 12-gate AI race, Drone Arcade with an 18-ring course, Drone Combat Arena, and Test Flight.
  • Setup Window with a searchable drone gallery, presets, controls and system settings, Check & Fix, model-to-drone setup, programmer interfaces and events, and combat APIs; compatible with the Built-in Render Pipeline and URP, and the Input System package or legacy Input Manager. Includes a 7-page Quick Start and 24-page documentation PDF.

Platform:

Unity 6000.3.17

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Sat, 27 Jan 2024 08:07:59 +0100 Unity Games & Assets
ProBase https://anysourcecode.com/probase-6134 https://anysourcecode.com/probase-6134

✔ Price: $20

Overview:

ProBase is a ready-to-run foundation for building a game in Unity. Open the project, press Play, and begin shaping your own experience around its existing app structure.

Its scene flow takes projects from boot to menu, loading, and gameplay, while a flexible UI framework supports screens, popups, transitions, and pause or confirmation dialogs. Use the foundation for 2D or 3D projects across a range of rendering pipelines and platforms.

Features:

  • Four ready-to-use scenes: Boot, Menu, Loading, and Gameplay
  • UI framework with screens, layers, transitions, and popups
  • Safe area support
  • App state machine and scene flow
  • Pause menu and confirmation dialogs
  • Zenject dependency injection included and configured
  • One-click editor setup
  • Full documentation

Platform:

Unity 6000.3.10

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Thu, 11 Jan 2024 01:50:43 +0100 Unity Games & Assets