Overview:
Ball Breaker Physics is a colorful 2D arcade puzzle game where numbered shapes advance toward a danger line. Aim from the launcher, fire a volley of balls, and clear the board before the rising shapes reach the line.
Plan each shot around rebounds and repeated collisions to reduce shape values efficiently. After every volley, adapt to the changing board and make the most of your available balls and boosters.
Features:
- 25 authored campaign levels followed by seeded procedural continuation
- Deterministic ball-volley physics with numbered shapes, rebounds, rising rows, and danger-line rules
- Drag-to-aim launcher with a preview of the volley direction
- Volley budgets and authored difficulty progression
- Four boosters: Zap, Push Back, Ball Burst, and Quake
- Guided first use for boosters
- Visual manual level editor for authoring shapes, values, launcher positions, and layouts
- Automatic level generation and validation tools
- Editable layouts, values, rise rules, volley counts, objectives, boosters, and progression
- Portrait and landscape scenes
- URP 17.0.4, uGUI 2.0.0, and Input System 1.14.2 integrations
- Active Input Handling configured for Both
- Local saves, sound, music, and development controls
- Development controls for level jumps, boosters, service toggles, and vibration
- Included shared kit with simulated banner, interstitial, and rewarded ad placements
- Offline HTML and PDF documentation, including game-specific setup, editing, and level-authoring guidance
Platform:
Unity 6
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