Beads Out

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.cs, .csproj, .dll, .prefab, .unityproj, .xml, build.settings

Overview:

Beads Out is a colorful conveyor-based sorting puzzle. Choose a box from the tray and send it to an available shelf slot, then collect matching beads from the moving belt to fill it. Clear every box to finish the level and continue through a 500-level campaign.

Careful planning is key: shelf space is limited, feeder queues affect which beads arrive, and blocked boxes, keys, and chains add extra challenges to each decision. Three boosters can help when the puzzle gets tricky, while editable level tools let you customize layouts or generate new campaign content.

Features:

  • 500 numbered campaign levels with editable level content.
  • Conveyor-based color sorting with moving beads and matching boxes.
  • Strategic constraints including limited shelf slots, feeder queues, blocked boxes, keys, and chains.
  • Three boosters: Extra Slot, Move Any, and Fill, with unlocks, inventory, tutorials, and gameplay effects.
  • Visual Manual Level Editor for configuring belt rows, feeder junctions, shelves, paths, keys, chains, colors, and tray capacity.
  • Seeded Automatic Level Generator with campaign validation and append workflows.
  • Manual and generated levels share the same runtime format.
  • Touch and pointer controls for mobile play, Editor testing, and desktop previews.
  • Portrait 9:16 presentation.
  • LiveOps foundations for progression, economy, daily rewards, quests, achievements, battle pass, shop, offers, and consent.
  • Mobile service features include haptics, IAP adapters, notifications, analytics hooks, cloud saves, leaderboards, and platform services.
  • Google Mobile Ads adapter layer included; vendor SDK binaries and production ad configuration are separate.
  • Customizable C# gameplay code, scenes, prefabs, shaders, materials, sprites, sound effects, particles, and interface assets.
  • Playable WebGL and Android demos available.

Platform:

Unity 6

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