Overview:
Enter a 3D sword arena where a lone fighter faces waves of clockwork gladiators. Steer through configurable arenas, keep clear of traps and incoming attacks, and use your trailing blade to strike while moving.
Build momentum as you circle and turn, then unleash Spin Slash to take on the enemy waves. The game includes an authored campaign with procedural continuation, alongside tools for creating and validating custom arena encounters.
Features:
- Single-player 3D arena combat against clockwork gladiator waves
- Virtual joystick movement with a trailing blade that swings as you turn
- Spin Slash special attack
- Configurable arena shapes, traps, enemies and objectives
- 25 authored levels followed by seeded procedural continuation
- Visual manual level editor with combat-tuning options
- Procedural level generation and authoring validation tools
- Four boosters: Potion, Whirlwind, Aegis and Time Warp
- Booster progression and guided first-use sequence
- Portrait and landscape scenes
- Local saves, sound effects, music and development controls
- Editable project data for level rules, objectives, boosters, rewards and progression
- Customizable game art, interface colors, particles, audio and result presentation
- Simulated banner, interstitial and rewarded ad placements, with provider SDKs not included
- Native haptic hooks
- URP 17.0.4, uGUI 2.0.0 and Input System 1.14.2 integrations
Platform:
Unity 6000.0.62f1
No reviews found!

No comments found for this product. Be the first to comment!