Breaking Bottles

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.cs, .csproj, .dll, .prefab, .unityproj, .xml, build.settings

Overview:

Breaking Bottles is a physics-based skill game where players use a bow to launch stones toward bottles placed throughout each level. The objective is to destroy every bottle using as few shots as possible.

Players must carefully adjust the shooting angle, launch force, and timing while navigating rotating walls, moving platforms, and other dynamic obstacles. Developed in Unity with C#, the project features clean, organized code and Inspector-based settings, making it easy to customize, expand, and publish.

Features:

  • Physics-based bottle-breaking gameplay
  • Bow and stone shooting mechanics
  • Adjustable launch angle
  • Adjustable shooting force
  • Timing-based challenges
  • Breakable glass bottles
  • Glass particle effects
  • Bottle-breaking sound effects
  • Rotating wall obstacles
  • Moving platform obstacles
  • Dynamic level challenges
  • Limited-shot gameplay
  • Accuracy-based star rewards
  • Shot counter
  • Remaining bottle counter
  • Level loading and progression system
  • Saved player progress
  • Restart and back controls
  • Mobile performance optimization
  • Inspector-based level configuration
  • Editable stone count and default force
  • Adjustable obstacle positions
  • Clean and organized C# source code
  • Easy to add new levels and mechanics
  • Easy to customize and reskin
  • Supports Android, iOS, and PC
  • Ready for publishing

Platform:

Unity 6.0 or newer

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