Goods Sorting

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.cs, .csproj, .dll, .prefab, .unityproj, .xml, build.settings

Overview:

Goods Sorting is a shelf-organizing puzzle where you move goods between open boxes, each with three free slots. Match three identical items to clear a box and bring the waiting queue onto the shelf.

Plan each move around limited shelf space and chained boxes, and clear the board before it jams. Progress through a 500-level campaign and use boosters when the available space gets tight.

Features:

  • 500 numbered campaign levels with editable content.
  • Three boosters: Shuffle, Unlock, and Extra Tray, with inventory, availability checks, tutorials, and gameplay effects.
  • Visual Manual Level Editor for configuring columns, queue depth, visible rows, item types, chains, and tray layout.
  • Seeded Automatic Level Generator that creates, validates, and appends campaign levels.
  • Manual and generated levels share the same runtime format.
  • Full C# source code, with runtime code separated from Editor-only tools.
  • Customizable scenes, prefabs, shaders, materials, sprites, and sound effects.
  • Portrait 9:16 presentation with touch, pointer, and desktop input.
  • Universal Render Pipeline 17.0.4 and Linear color space.
  • HyperCasual LiveOps Kit with progression, economy, daily rewards, quests, achievements, battle pass, shop, offers, notifications, analytics hooks, cloud save, and leaderboards.
  • Google Mobile Ads adapter layer included; vendor SDK binaries are not bundled.

Platform:

Unity 6

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