Overview:
Mathitaire blends solitaire-style card play with mental arithmetic. Each card holds an equation: work out its answer, then drag it onto the matching numbered category. Stack cards with equal results to open up columns, draw fresh cards from the deck, and clear every category before your move allowance runs out.
Progress through a map of 25 worlds containing 500 levels, with arithmetic concepts introduced gradually from addition to expressions with parentheses. Six boosters offer help with difficult boards, while star chests, daily challenges, a live event and a lucky card minigame add goals beyond the main puzzle path.
Features:
- Equation-based card puzzles with drag-and-drop matching, equal-result stacking, deck draws and a limited move budget.
- 500 levels across 25 worlds, gradually introducing addition, subtraction, multiplication, division, negative numbers and parentheses.
- Built-in solver verifies that levels are solvable, while a playtest bot helps balance difficulty against a target win-rate curve.
- Level Bank window for generating, rebaking, validating and tuning levels and difficulty without writing code.
- Six boosters: Hint, Undo, Joker, Magnet, Super Magnet and Show Category, including move reversal, a golden Super Magnet earned through win streaks and help revealing hidden piles.
- Level map with star chests to reward progression.
- Daily reward ladder and daily tasks with streak tracking.
- Live event, daily levels and a lucky card minigame.
- Piggy bank and card-back skins included in the game’s progression and customization features.
- Banner placements positioned away from boosters, paced interstitials and rewarded ads with daily caps; import a Google Mobile Ads or Unity Ads SDK to activate advertising.
- Unity IAP catalogue with bundles, coin packs, piggy bank purchases and a Remove-Ads option.
- Ad placements and in-app purchases configurable through the Inspector, with monetization settings managed through ScriptableObjects.
- First-launch privacy screen included.
- Android and iOS build support out of the box.
- Documented, modular framework with data-driven ScriptableObjects for extending and configuring the game.
- Save system, event bus and object pooling included.
- Reskin card artwork, UI sprites, fonts, audio and the app icon without changing gameplay code.
- Step-by-step PDF documentation covering setup, ads, IAP, levels, economy, reskinning and release builds, plus troubleshooting and FAQs.
Platform:
Unity 6000.3.6f1
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