Nova Outpost - Base Builder and Arena Shooter

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.cs, .csproj, .dll, .prefab, .unityproj, .xml, build.settings

Overview:

Build a thriving frontier outpost on a remote world in Nova Outpost. Run your astronaut between resource extractors and processing machines, gather ore and ice, and invest materials in new buildings to expand the base. Helper bots and continuing production keep the outpost moving as you prepare for the next expedition.

Pass through the force-field gate and face waves of alien bugs in the crater arena. Use auto-aim weapons, a defensive dash, and gear upgrades to survive, then choose perks between waves. Clear 20 chapters, confront the Hive Queen at each fifth chapter, and continue into an endless mode with escalating difficulty.

Features:

  • Combine outpost building and arena survival in one gameplay loop.
  • Complete 8 construction steps across 9 working buildings, with dependencies and chapter gates.
  • Collect and process six shared resources: Ore, Ice, Xenite, Alloy, Fuel Cell, and Plasma Core.
  • Hire up to four helper bots to transport resources between piles.
  • Benefit from up to six hours of offline production, with a rewarded-ad option to double collected output.
  • Follow a guided tutorial, then use objectives and indicators to find resources, build sites, and the arena gate.
  • Battle through 20 authored chapters before entering an endless mode with scaling difficulty.
  • Face six enemy types, including the Hive Queen boss, with distinct attacks and behaviors.
  • Use four auto-aim weapons: Blaster, Pulse Rifle, Scatter Cannon, and Rail Gun.
  • Upgrade three gear items—Helmet, Armor Suit, and Thrusters—with five levels each.
  • Choose from 21 common, rare, and epic perks, with three options offered between waves.
  • Dash with invincibility frames and use combat effects such as damage numbers, camera shake, and telegraphed attacks.
  • Collect supply-pod rewards after victories or use a rewarded-ad revive after a defeat.
  • Generate data, textures, icons, UI sprites, materials, prefabs, terrain, scenes, and NavMesh with the Build Everything editor command.
  • Restyle models, buildings, and resource piles by editing a shared 8×8 palette.
  • Includes 55 original 3D models, 44 sound effects, an ambience loop, three music loops, and eight URP shaders.
  • Features procedural character and enemy animation, a custom tween engine, pooled effects, and JSON saves with backup recovery.
  • Includes mock ad and purchase services, optional AdMob and Unity IAP adapters, and an analytics facade.
  • Includes 38 edit mode tests and 3 play mode tests, including an autopilot run through the tutorial and first chapter.

Platform:

Unity 6

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