Overview:
Paintball Squad is a kid-friendly first-person shooter set in colorful, block-built arenas. Choose a mode, map, and bot difficulty, then compete in offline matches where paint replaces damage: players get splatted and return to the action after a short respawn.
Fire paintballs with realistic travel time and drop, use cover, and work toward each match’s score or time limit. Pick from five classes with distinct abilities, then build your loadout and progress through marker upgrades, cosmetics, missions, and seasonal rewards.
Features:
- Offline matches against bots on Easy, Normal, and Hard; online multiplayer is not included.
- Four modes: Team Splat, Free-for-All, Gun Game, and Capture the Flag, each with distinct match objectives and limits.
- Six voxel maps: Neon Speedball, Dusty Gulch, Jade Temple, Brick Keep, Dockyard, and Frost Fort.
- Paintball combat with projectile drop and travel time, spread, recoil, headshot multipliers, damage falloff, and paint splats.
- Five classes with active and passive abilities: Runner, Medic, Scout, Heavy, and Grenadier.
- Bots use perception, navigation, cover, class abilities, and mode-specific tactics; includes 40 bot names.
- Ten paint markers, including eight primary weapons and two pistols; each has five upgrade levels and ten finishes.
- Paint meter instead of health, with assists, spawn protection, and no friendly fire.
- Match flow includes a countdown, kill feed, scoreboard, pause, slow-motion ending, and results with XP and level-up rewards.
- Landscape touch controls and PC keyboard-and-mouse controls, with customizable layouts and aiming options.
- Player progression from level 1 to 50, with rewards and unlocks for classes, markers, modes, maps, and Hard difficulty.
- Sixteen outfits, ten masks, and ten weapon finishes across four rarities, with a live cosmetic try-on in the lobby.
- Daily missions from 18 templates, a 30-tier Splat Pass with free and premium tracks, 28-day seasons, and a seven-day login reward.
- Shop features include gem packs, coin offers, a Starter Pack, No Ads, Splat Pass+, featured skins, and periodic free coins.
- English and Turkish UI text with 613 strings, plus settings for graphics quality, 30 or 60 FPS, sound, vibration, language, and controls.
- Editor tools regenerate the project’s data, assets, UI, and three scenes; gameplay values and content tables are centralized in EconomyDefaults.cs.
- Includes Python tools for generating and validating maps, plus scripts for models, textures, paint effects, sound, music, ambience, and icons.
- Includes 13 URP shaders, 27 pooled particle effects, seven post-processing profiles, and three graphics quality levels.
- Ads and in-app purchases use mock services for editor testing, with optional AdMob and Unity IAP adapters available for the specified Unity plugins.
- Command-based gameplay architecture includes a fixed 60 Hz combat simulation, match rules behind an interface, and player and match snapshots; networking code is not included.
- Includes 780 Edit Mode test cases and 80 Play Mode test cases.
Platform:
Unity 6
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