Overview:
Pixel Gem Sort turns scrambled beads into colourful pixel pictures in a cosy, craft-inspired puzzle game. Tap a bead to send its entire colour group onto a conveyor belt, which delivers each bead to a matching hole. Complete the picture to win, but plan your taps carefully: a full belt with nowhere to move ends the level.
Explore 300 handmade pictures across seven themed worlds, from Sunny Garden to Deep Ocean. Collect completed artwork in your gallery, earn coins and stars, and progress along a world map with star chests. Boosters help manage crowded belts, while daily rewards, quests and the recurring Bead Fair event give players reasons to return.
Features:
- Complete, ready-to-publish Unity puzzle template with a cosy bead-craft visual style.
- 300 handmade picture levels across seven themed worlds, each tested through bot play and balanced before release.
- Tap-to-sort gameplay sends whole colour groups onto a conveyor belt that fills matching holes in the picture.
- Limited conveyor capacity makes tap order important, with a loss when the belt becomes full and stuck.
- Magic Wand places a bead directly into its matching hole, Broom clears the belt, +12 slots expand belt capacity, and reviving adds a hold plate.
- Picture gallery collects completed artwork; replayed levels award smaller rewards, while earned stars never decrease.
- Campaign level map includes world star chests and star-based progression.
- Coin economy includes coin packs, bundles and a coin jar.
- Seven-day daily gifts, timed gifts and daily quests with a reward chest.
- Day and night themes, plus frame skins for visual customisation.
- Recurring Bead Fair live event, with rewards, economy options and other meta-game content configurable through ScriptableObjects.
- Dedicated Level Composer editor window lets you paint, import or generate pictures, extend the campaign by world without code, and automatically tune difficulty through bot play.
- Built-in AdMob and Unity Ads support for banner, interstitial and rewarded placements.
- Unity IAP integration with a Remove-Ads product.
- GDPR/UMP consent support, with ads, purchases and consent options controlled from one Game Settings window.
- Android and iOS builds supported out of the box, tuned for smooth 60 FPS gameplay on phones and tablets.
- Documented, modular framework with data-driven ScriptableObjects, a save system, an event bus and object pooling.
- Central databases let you replace sprites, colours, fonts, audio and the app icon without changing gameplay code.
- Step-by-step PDF documentation covers setup, ads, in-app purchases, reskinning and release builds, with troubleshooting guidance and an FAQ.
Platform:
Unity 6000.3.6f1
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