Simple CO-OP Horror Template

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.cs, .csproj, .dll, .prefab, .unityproj, .xml, build.settings

Overview:

Build a cooperative horror experience where players join together in a host-led session and work to survive the threat of an enemy. The host creates a session, while clients find it and connect through the lobby.

Players can explore, pick up and drop items, interact with doors and objects, and hide from the enemy. Hiding is not always safe: an enemy that spots a player in cover can pull them out. Teammates can also use medkits to heal one another as they pursue a win condition and avoid game over.

Features:

  • Host-and-client session flow
  • Public and private sessions, with or without a password
  • Third-person player controller and body
  • Item pickup and drop
  • Interactive doors and objects
  • Hide places with enemies able to pull spotted players from cover
  • Basic enemy AI
  • Enemy knockdown for players
  • Cooperative player healing with medkits
  • Win and game-over states
  • Slot machine with coins or medkits as possible prizes
  • Built for URP
  • Netcode for GameObjects integration
  • Multiplayer Services and Multiplayer Center packages

Platform:

Unity 6000.5.2

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