Slicing

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$158 $79
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.cs, .csproj, .dll, .prefab, .unityproj, .xml, build.settings

Overview:

Slicing is a simple and addictive timing game where players tap at the perfect moment to slice moving objects and earn the highest score possible. Wait until the white square reaches the cutting line, then tap to make a clean slice.

Accurate timing rewards players with Perfect Cut bonuses, while cutting during upward movement creates cumulative score multipliers. Players must stay focused and avoid slicing black objects, as one wrong move can end the run.

With relaxing gameplay, one-tap controls, score chasing, and satisfying slicing mechanics, this project is a great foundation for creating a casual mobile arcade game.

Features:

  • Addictive one-tap slicing gameplay
  • Timing-based cutting mechanics
  • Slice white objects when they reach the line
  • Perfect Cut bonus for accurate center slices
  • Cumulative bonus system
  • Extra rewards for slicing during upward movement
  • Black objects that must be avoided
  • High-score progression
  • Fast and relaxing gameplay sessions
  • Simple and responsive controls
  • Easy to learn and challenging to master
  • Suitable for casual and hyper-casual players
  • Mobile-friendly gameplay design
  • Easy to customize and reskin
  • Optimized for mobile devices
  • Great foundation for further development

Platform:

Unity 2022

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