Slingshot Squad | Template + Editor

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.cs, .csproj, .dll, .prefab, .unityproj, .xml, build.settings

Overview:

Slingshot Squad is a 2D physics puzzle game set across four worlds, from a forest camp and sunny desert to frozen peaks and sky islands. Use a slingshot to launch heroes at enemy-filled towers built from wood, stone, ice, metal, glass, and sandstone.

Aim with a trajectory preview, then tap during flight to activate a hero’s unique skill. Defeat every enemy and meet each stage’s objectives to earn up to three stars. Alongside 32 handcrafted levels, the game includes hero upgrades, boosters, missions, rewards, and other progression features.

Features:

  • 32 handcrafted levels across four worlds, each with a level map, ambient effects, parallax backgrounds, and a boss level
  • Six heroes with distinct flight skills: explosion, clones, dash, cannon dash, nose dive, and iron charge
  • Four enemy types, including the Leader boss, with idle, injured, and victory animations, speech bubbles, and voices
  • Slingshot aiming with trajectory preview, camera follow, and screen-shake impacts
  • Destructible obstacles featuring six materials, six shapes per material, and three damage stages
  • Physics interactions including pendulums, TNT, explosive barrels, balloons, spring pads, seesaws, fans, moving platforms, and bonus pickups
  • Five objective types: defeat enemies, reach a score, destroy obstacles, observe a shot limit, or protect targets
  • Score-based three-star ratings and first-launch tutorial hints
  • World maps showing stars, locked levels, and boss nodes
  • Hero progression with unlocks, upgrades up to level 5, coin and gem rewards, and skill previews
  • Six boosters: Time Slow, Extra Squad, Magnet Pull, Power Shot, Explosive Shot, and Ghost Squad
  • Wearable glasses accessories for heroes
  • Account levels, experience, lifetime statistics, and per-level records
  • Shop with offers, boosters, styles, treasure, daily deals, bundles, and rewarded-ad offers
  • Daily login rewards, daily and weekly missions, achievements, and a daily challenge
  • Customizable heroes, skills, levels, objectives, rewards, shop offers, missions, and achievements
  • Restylable uGUI screen prefabs, with a sprite atlas for each screen
  • Content validation before builds and step-by-step tutorials for creating levels and heroes
  • Localization support for English, Portuguese, Chinese, Japanese, and Korean, with CSV, JSON, and XML import and export
  • Local versioned JSON saves with automatic backup, plus a Player Data API for progress, rankings, and rewards

Platform:

Unity 6000.4.3

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