Survivors vs Zombies – Card Tower Defense

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.cs, .csproj, .dll, .prefab, .unityproj, .xml, build.settings

Overview:

Build a crew of survivors and pirates in a world overrun by zombies. Place your card-based defenders across a lawn divided into lanes, then stop advancing waves before they reach your house.

Manage energy as you deploy characters, combine matching crew members to strengthen them, and use their different abilities to hold the line. Beyond each battle, collect and upgrade your team, progress through a world-map campaign, and take on arena and event challenges.

Features:

  • Lane-based battles on a 5-by-9 demo grid, with boards supporting up to 12-by-20 cells and vertical or horizontal layouts.
  • Place defenders by dragging cards onto the lawn or selecting a card and cell, with ghost previews and highlighted placement cells.
  • Manage energy from passive generation, generators, and defeated zombies; cards have individual costs and recharge times.
  • Merge matching cards on the board to raise crew members to two- and three-star ranks, improving their health and damage.
  • Deploy shooters with abilities such as splash damage, piercing, slowing, stunning, and burning, alongside generators and barriers.
  • Face armored zombies, reach-based enemies, stationary bosses, and bosses with changing phases; every crew member can block zombies.
  • Battle through waves of enemy groups with lane guard cannons, adjustable game speed, pause controls, and star-based results and rewards.
  • Explore a world-map campaign with two sample stages, normal and hard difficulties, stage prerequisites, and three-star victory goals.
  • Collect 11 demo crew cards and 8 zombies across five rarities, with multiple card-unlock methods and upgrade paths.
  • Build a team of up to five cards, gather upgrade items and tokens, and unlock card abilities that alter character stats.
  • Use daily shop deals and coin and gem packs, including a starter pack; Unity IAP 5 supports real-money purchases.
  • Complete daily and weekly missions, achievement chains, timed events, a daily login calendar, and a lucky wheel.
  • Compete in a weekly arena with six leagues and climb a 10-floor event tower; form clans with roles, chat, donations, and rankings.
  • Connect with friends, exchange daily gifts, use global and clan chat, check player rankings, and customize profile and settings.
  • Play offline with an encrypted device save or online with a server-authoritative multiplayer backend; battle rules are designed to remain consistent across both modes.
  • Customize game rules through Unity ScriptableObjects, export game data to the server, and validate content before builds.
  • Includes a web admin panel for player management, mail, refunds, news, maintenance, and audit logs, plus six language options.
  • Demo content also includes 9 shop offers, 7 real-money products, 2 events, 8 avatars, and 12 clan emblems.

Platform:

Unity 6000.0.38

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