Overview:
Swipe Gunner is a production-ready mobile action game template where players control a weapon mounted on a moving vehicle and fight through waves of monsters on the way to the finish line.
The project combines swipe-controlled shooting, vehicle movement, rockets, enemy combat, permanent upgrades, a drag-and-drop merge board, level progression, monetization, and mobile-friendly controls. Its modular architecture uses Zenject, UniTask, Addressables, object pooling, and signal-based communication, making the systems easier to customize and expand.
Ready-to-play demonstration levels are included, allowing developers to use the project as a complete game foundation or integrate its gameplay systems into a larger Unity project.
Features:
- Swipe-controlled vehicle turret
- Laser trajectory preview
- Spline-based vehicle movement
- Ammo tracking and shooting system
- Target-seeking rocket launcher
- Player health and damage systems
- Drag-and-drop merge upgrade board
- Five upgradeable vehicle parts
- Permanent progression and coin economy
- Animated Stickman and Tentacle enemies
- Object pooling and off-screen culling
- AppLovin, LevelPlay, or AdMob support
- Banner, interstitial, and rewarded ads
- No Ads purchase support
- Android and iOS support
Platform:
Unity 6000.5.4f1
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