Swipe Gunner

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.cs, .csproj, .dll, .prefab, .unityproj, .xml, build.settings

Overview:

Swipe Gunner is a production-ready mobile action game template where players control a weapon mounted on a moving vehicle and fight through waves of monsters on the way to the finish line.

The project combines swipe-controlled shooting, vehicle movement, rockets, enemy combat, permanent upgrades, a drag-and-drop merge board, level progression, monetization, and mobile-friendly controls. Its modular architecture uses Zenject, UniTask, Addressables, object pooling, and signal-based communication, making the systems easier to customize and expand.

Ready-to-play demonstration levels are included, allowing developers to use the project as a complete game foundation or integrate its gameplay systems into a larger Unity project.

Features:

  • Swipe-controlled vehicle turret
  • Laser trajectory preview
  • Spline-based vehicle movement
  • Ammo tracking and shooting system
  • Target-seeking rocket launcher
  • Player health and damage systems
  • Drag-and-drop merge upgrade board
  • Five upgradeable vehicle parts
  • Permanent progression and coin economy
  • Animated Stickman and Tentacle enemies
  • Object pooling and off-screen culling
  • AppLovin, LevelPlay, or AdMob support
  • Banner, interstitial, and rewarded ads
  • No Ads purchase support
  • Android and iOS support

Platform:

Unity 6000.5.4f1

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