Tact-Ops — Unity 6 AAA Tactical Action Shooter

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.cs, .csproj, .dll, .prefab, .unityproj, .xml, build.settings

Overview:

Tact-Ops is a high-intensity third-person tactical action shooter built with Unity 6 and URP. The project combines fast gunplay, aggressive enemy encounters, tactical movement, abilities, physics interactions, and a futuristic cyberpunk atmosphere.

Players must constantly move through combat zones, engage incoming enemies, reposition using dash and teleportation abilities, and survive increasingly intense encounters. Combat includes both melee and ranged enemies, dual-wield weapons, ragdoll physics, and special abilities that allow players to manipulate enemies directly.

One of the standout mechanics is the Enemy Possession system, allowing the player to take control of hostile units, lift them from the battlefield, reposition them, and throw them using physics-based force.

Features:

  • Fast-paced third-person tactical combat
  • Weapon-based shooting system
  • Dual-wield / akimbo weapons
  • Tactical dash movement
  • Teleportation system
  • Interactive teleport zones
  • Enemy possession ability
  • Enemy lifting and manipulation
  • Force-based enemy throwing
  • Physics-driven ragdoll reactions
  • Melee and ranged enemy types
  • Zone-based enemy spawning
  • Escalating combat encounters
  • Target-focused combat system
  • Dark Intel collectible system
  • Combat HUD and gameplay feedback
  • Cyberpunk-style action environment
  • Modular and expandable gameplay architecture
  • Single-player gameplay
  • Clean foundation for adding new weapons, enemies, zones, abilities, and progression systems

Platform:

Unity 6.x

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