Tidy Up! - Sorting & Shelving Simulator Toolkit

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$24.99 $19.99
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.cs, .csproj, .dll, .prefab, .unityproj, .xml, build.settings

Overview:

Tidy Up! is a cozy sorting and shelving experience set across a Mystic Apothecary and a Grand Workshop. Pick up and carry items, sort them into the right category, and place them neatly on shelves to complete each space.

Keep an eye on shelf capacity and your completion time as you work. Earn stars for finishing within par, collect coins for placed items, and spend your rewards on upgrades that improve carrying capacity, walking speed, interaction reach, and item highlighting.

Features:

  • Three turnkey scenes: a living-diorama main menu with level select and settings, plus two playable levels—the Mystic Apothecary and The Grand Workshop.
  • Physics-based first-person item carrying with adjustable holding distance and charged throws.
  • Automatic physics sleeping for settled items, with nearby objects waking when bumped, nudged, or picked up.
  • Categorized shelf zones validate items and track capacity in real time.
  • Procedural editor tool generates shelf grids across configurable rows and columns.
  • Magnetic shelf slots support orientation overrides, hover indicators, placement sounds, and spring-based bounce animations.
  • ScriptableObject authoring for item archetypes, categories, and upgrade trees.
  • Centralized completion tracking keeps spawned, placed, and remaining item counts in sync.
  • Configurable par times award one, two, or three stars.
  • Upgrade shop offers improvements to carry capacity, walk speed, interaction reach, and item highlighting.
  • Coin rewards for placed items include floating score popups.
  • Atomic progress saving uses temporary buffers and rolling backup files.
  • Editor dashboard provides access to tools, demo scenes, and documentation; a setup wizard bootstraps scenes with a standard hierarchy, player controller, managers, and UI canvas.
  • Level health auditor checks category quotas, shelf capacities, and collider setups, with one-click fixes for common configuration issues.
  • CSV importer creates multiple ItemDefinition ScriptableObjects in bulk.
  • Integrates with Unity's New Input System, TextMeshPro, and the Universal Render Pipeline; also supports Built-in and HDRP render pipelines.
  • Includes 47 C# scripts, 11 prefabs, 14 3D meshes, 31 URP materials, six audio clips, and 13 ScriptableObjects.
  • Includes an editor-based procedural audio synthesizer.
  • Non-allocating physics queries and object caching help reduce garbage generation and repeated component lookups.

Platform:

Unity 2022.3.62

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