Tray Sort : Conveyor Sorting Game Tamplate

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.cs, .csproj, .dll, .prefab, .unityproj, .xml, build.settings

Overview:

Sort items as they move along a curved conveyor. Send an uncovered tray to an open slot, then watch matching items jump into it. Once full, the tray departs and frees space for the next one.

Plan each move around the item order, limited sorting slots, and trays stacked above one another. The project includes demo themes and editable level setups, so you can arrange conveyor paths, item sequences, tray positions, and capacities.

Features:

  • Two demo scenes with four level configurations and two item sets: cups and cards
  • Generated conveyor mesh with spline-based movement and a scrolling belt material
  • Top-down level editor with prefab footprints, rotations, and three placement layers
  • Level configuration supports editing conveyor points, item sequences, and tray placement
  • Reskin levels with another ItemSetConfig or assign custom item and tray prefabs
  • Tray capacity is determined by the number and positions of its ItemPoint children
  • Item matching by type, covered-tray blocking, and adjustable sorting slots
  • Completion animations
  • Separate controls for tray movement, item jumps, camera projection, and level background
  • Mouse and touch input through the Unity Input System
  • Seven synthesized PCM WAV files, including a conveyor loop and stereo music loop
  • C# runtime and editor source with an offline level-authoring guide
  • Uses URP 17.6.0, Splines 2.9.1, Input System 1.20.1, and Unity UI 2.6.0
  • The demo counter uses Liberation Sans SDF; import TMP Essential Resources separately

Platform:

Unity 6000.6.7

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