Overview:
Build a monster-collecting RPG set across a world of story regions, dungeons, a seasonal tower, guilds, and a customizable home island. Collect and summon monsters, strengthen your team, and take on battles shaped by elemental matchups and turn-based tactics.
Play through story challenges and tutorials, face AI-controlled defenses in the asynchronous arena, or challenge friends and guildmates to live PvP battles. The game supports both online and offline play, with 3D battles and out-of-the-box support for 2D monster sprites.
Features:
- 3D turn-based battles with support for 2D sprites using the same systems and screens.
- Offline and online modes share the same battle engine and rules.
- Real-time friendly PvP with team locks, turn timers, AI turns on timeout, and reconnection support.
- Asynchronous PvP arena with Elo ratings, rankings, seasons, tiers, rewards, defense teams, and NPC rivals.
- Story mode with 6 regions, 4 difficulty settings, stage rewards, and boss stages.
- Guided tutorials, dialogue sequences, and new-player quests.
- Elemental dungeons with weekday schedules and rewards for awakening and rune progression.
- Seasonal tower with floor-by-floor climbs, resets, and first-clear rewards.
- Four battle turn systems: attack bar, speed rounds, alternating sides, and team phases.
- Skills include multi-hit attacks, critical and glancing hits, buffs, debuffs, passives, and leader skills.
- Five elements—Fire, Water, Ground, Light, and Dark—with elemental advantages.
- 231 demo monsters across 47 families, with five elements, unique skills, leader skills, and awakened forms.
- Monster summons feature weighted scrolls, rate-up banners, and a summon cinematic.
- Progression includes leveling, star evolution, power-ups, awakening, and skill upgrades.
- Six-slot rune loadouts with sets, main stats, substats, upgrades, and individual monster screens.
- Guilds, friends, private messages, global chat, mailbox, rankings, and player reports.
- Build and expand a home island with grid-based buildings, decorations, and production.
- Shop rotations, purchase limits, discounts, daily missions, achievements, and check-in rewards; Unity IAP 5 supports purchases with server-side receipt validation.
- Authoritative Node.js and Colyseus multiplayer server with MySQL or MariaDB storage and Redis.
- Offline local simulation with encrypted, tamper-checked saves, plus configurable ScriptableObject rules and one-click game-data export.
Platform:
Unity 6000.0.38
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