Wizard War - Idle Defense Template

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.cs, .csproj, .dll, .prefab, .unityproj, .xml, build.settings

Overview:

Defend a fantasy realm’s central tower from monsters advancing in waves from every direction. Build Archer and Mage towers, deploy ground heroes, and face increasingly dangerous enemies and bosses.

Earn gold from defeated monsters to expand your defenses and strengthen your forces. Balance long-range attacks, area-of-effect magic, and the distinct roles of Warriors, Monks, and Rogues as you prepare for battles against bosses such as Skeletons, Sharks, and Zombies.

Features:

  • Wave-based tower defense with enemies approaching from multiple directions
  • Archer towers specialize in high-damage, long-range attacks against individual targets
  • Mage towers use area-of-effect spells to damage groups of enemies
  • Deploy Warriors, Monks, and Rogues, each with distinct combat roles
  • Collect gold dropped by defeated enemies to build towers, deploy heroes, and improve defenses
  • Upgrade Health, Attack, Defense, and Critical stats
  • Battle bosses including Skeletons, Sharks, and Zombies
  • Progress through 300+ levels with increasingly challenging enemy waves and boss encounters
  • Generate up to 1,000 levels with the bulk level generation tools
  • Use the built-in Level Editor to create and customize levels and enemy configurations
  • Customize battlefields with the integrated Map Editor
  • One-touch gameplay with touch controls and desktop gameplay support
  • Daily reward system
  • Leaderboard system using Dreamlo
  • Notification system for Android and iOS
  • Unity IAP v5 integration
  • AdMob and Unity Ads support for banner, interstitial, and rewarded ads
  • Commented C# code with documentation

Platform:

Unity 6000.3.25

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