Shopkeeper Simulator Creator

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.cs, .csproj, .dll, .prefab, .unityproj, .xml, build.settings

Overview:

Create a second-hand shop, collectibles store, workshop, or other merchant business. Customers bring in goods with hidden values, and your job is to inspect each item, decide what it is worth, and make a deal—or walk away.

Haggle as a buyer or seller, then resell authentic finds for a profit or salvage items for parts. Keep customers and the shop running while managing stock, prices, expenses, reputation, and business growth.

Features:

  • Randomly generated customer offers featuring items with individual condition, quality, authenticity, and hidden value.
  • Buy goods at the asking price, negotiate, or decline an offer.
  • Resell items at prices informed by your appraisal discoveries.
  • Risk reputation penalties when selling items without disclosing that they are fake.
  • Negotiate as both buyer and seller with counteroffers, concessions, patience, and walk-aways.
  • Customer negotiation limits reflect personality, budget, and your reputation.
  • Configurable inspection tools with individual accuracy and fees; enable or disable appraisal mechanics in the Inspector.
  • Modular NavMesh customer AI for browsing, inspecting, deciding, queuing, and paying, with configurable visit behaviours and order.
  • Seven customer personalities and archetypes implemented as ScriptableObjects.
  • Four humanoid characters with idle, walk, run, carry, pick-up, and talking animations.
  • Manage shelves, drag-and-drop inventory, and stock orders as products fill and leave the shop.
  • Handle pricing, shifting market prices, rent, salaries, loans, and daily reports.
  • Build reputation, progress through shop levels, and invest in upgrades and expansions.
  • Place, move, and sell shop furniture.
  • Use production machines to craft goods and salvage items for parts.
  • Complete missions, unlock content, and follow guided first-session goals.
  • Includes 48 3D models with PBR materials, including 16 products, plus 18 TextMeshPro UI screens separated from gameplay logic.
  • Includes 30 sound effects, ambience, and music tracks, as well as a 3D main menu and playable demo shop.
  • Features first-person item handling in the demo, JSON save slots with autosave and checksums, and audio, quality, and fullscreen settings.
  • Modular services-and-events architecture, a PDF manual with a Change Guide and 18 tutorials, API reference, project validator, automated tests, and full C# code.

Platform:

Unity 6000.3.2

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