Overview:
Universal Performance Optimizer 3 is a modular Unity system designed to help projects maintain stable performance across mobile, desktop, and WebGL. It monitors runtime metrics, identifies likely CPU or GPU bottlenecks, and can adjust supported settings toward a target frame rate.
Its adaptive quality controls can reduce workload during sustained performance issues and gradually restore quality when more headroom is available. Configure optimization profiles, inspect live metrics in the runtime dashboard, audit common project issues, and restore captured settings when needed.
Features:
- Monitors FPS, average FPS, 1% low, frame time, memory usage, and CPU and GPU timing where supported.
- Tracks battery state and thermal status where supported.
- Detects CPU-bound, GPU-bound, target-FPS-limited, and stable performance conditions.
- Adapts quality in both directions, reducing load during sustained issues and restoring quality when performance allows.
- Includes Safe, Balanced, Performance, Battery Saver, Menu, Gameplay, Loading, and Cutscene profiles.
- Provides modular scalers for render scale, dynamic resolution, shadows, anti-aliasing, post-processing, lighting, particles, LOD, physics, animation, and custom systems.
- Captures original supported runtime settings and provides state restoration.
- Audits common project performance issues and previews supported fixes before applying them.
- Supports Built-in Render Pipeline, Universal Render Pipeline, and High Definition Render Pipeline settings.
- Supports standard scenes, additive scenes, and dynamically loaded content, with duplicate protection for the persistent runtime manager.
- Includes object filters, layer and tag filters, explicit object management, and the UPOIgnore component.
- Exports runtime performance reports in JSON and CSV formats.
- Provides configurable memory cleanup with cooldown and loading-state support.
- Includes public API methods, runtime events, and custom scaler registration.
- Offers optional Unity Adaptive Performance integration; it is not required for the system to operate.
Platform:
Unity 6000.6.0
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