Overview:
Fold, customize, throw, and fly paper planes through playful miniature worlds. Choose a long-gliding design or a quick-turning dart, then use the plane’s shape and flight style to control how it lifts, turns, stalls, and catches the air.
Take to the skies in Arcade mode with motor-assisted cruising, or launch by hand in Glide mode and use dives and updrafts to build and maintain speed. Race through rings, hit targets, perform tricks, and crash into objects as you explore six toy-scale settings.
Create a plane from a range of shapes, paper patterns, stickers, and doodles, then preview its flight before taking it for a test throw. Play with keyboard, gamepad, or touch controls, and choose Free Flight, Ring Race, or Target Toss.
Features:
- Physics-based paper plane flight with lift, stalls, drag, stability, coordinated turns, and ground effect.
- Two flight styles: Arcade with a motor, boost, and level assist; or Glide with a hand launch, aim, wind-up, and predicted arc.
- Perform loops, barrel rolls, and dashes; crashes can crumple or tumble the plane, trigger slow motion, or make it stick nose-first like a dart.
- Checkpoints and respawn support continued play after crashes.
- Creator includes five starting shapes, 14 shape sliders, 10 paper styles, eight sticker shapes, doodles, and custom textures.
- Preview flight characteristics, add nose paper clips, and try a test throw with distance marks before saving a ready-to-fly prefab.
- Five plane-profile presets and six feel sliders let players adjust how a plane handles.
- Explore six demo scenes: Classroom, Office, Bedroom, Kitchen, Backyard, and Park; the Park includes 20 rings.
- World objects include wind zones, updrafts, rings, boost rings, bullseye and zone targets, bins, knock-over props, and checkpoints.
- Play Free Flight, Ring Race with best times and ring waypoints, or Target Toss with five throws and a best score.
- HUD displays speed, height, throw meter, stall warning, callouts, objective, timer, score, and waypoint.
- Controls include keyboard, gamepad, and on-screen touch options such as swipe-to-throw, drag-to-look, and optional tilt steering.
- Animated and visual effects include bending, fluttering wings, rippling paper, impact crumples, wing-tip trails, and speed lines.
- Procedural audio provides 13 sounds; Sound Sets can use replacement clips, and generated sounds can be exported as WAV files.
- Chase camera features include speed-based FOV, loop viewing, crash holds, slow motion, orbit, and presets.
- Setup Window brings together plane selection, presets, controls, camera, visual settings, world pieces, modes, and demo scenes; Check & Fix helps identify and resolve setup problems.
- Includes 10 Classic plane models, four ready-made Creator designs, a demo scene launcher, an automatic URP material fixer, and a Setup Required installer for packages.
- Simulation component provides read-only state and events for crashes, landings, tricks, throws, rings, targets, and props; control planes through SetInput, Throw, and AddWind.
- Supports scripted input, an automation API for the Creator and Setup Window, custom game modes through a base class, and namespaced code with assembly definitions.
- Includes a Quick Start, a 20-page documentation PDF, and an upgrade guide.
Platform:
Unity 6000.3.17
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