Monster Battle Kit

0
(0)
0 263
$39.99 $31.99
-20%
.cs, .csproj, .dll, .prefab, .unityproj, .xml, build.settings

Overview:

Monster Battle is a turn-based monster-battling template for creating a creature-collecting RPG. Build a team, challenge trainers, explore an overworld, and encounter wild monsters before entering battles.

Battles support one or two monsters on each side, with moves, status effects, buffs, and debuffs shaping each encounter. Customize monsters, trainers, and game data to develop your own take on classic monster-taming adventures.

Features:

  • Turn-based battles supporting 1v1, 1v2, and 2v2 matchups
  • Up to four configurable moves per monster
  • Flexible move targeting for enemies, allies, individual monsters, or all monsters
  • Enemy AI that selects moves and targets
  • Battle log, configurable cameras, and adjustable combat speed
  • Trainer testing tools for trying animations, moves, and battle scenarios
  • Monster stats, levels, experience, buffs, and debuffs
  • Expandable status effects, including Burned, Venom, Frozen, Paralyzed, Asleep, and more
  • Configurable status-effect damage, duration, turn-skip chance, and recovery chance
  • Player profile with a configurable team of five monsters by default
  • Custom enemy trainer teams and editor-based matchup selection
  • Explorable overworld scene with wild encounters and weighted encounter tables
  • Walk-up trainer challenges with optional rematches
  • Item pickups, healing items, and a Rest Station
  • Persistent team, defeated-trainer, and return-position data between scenes
  • Battle HUD, mouse, keyboard, and gamepad controls, plus a customizable UI theme
  • Battle environments, fullscreen effects, VFX, and configurable monster sound banks
  • ScriptableObject-based data, custom inspectors, Create menus, and separate Runtime, UI, and Editor assemblies

Platform:

Unity 6

No reviews found!

No comments found for this product. Be the first to comment!